I'm working on a project where I'm placing several objects, spheres for now, that I want to move into a spherical shape over time. My idea was to use the wrap deformer to create the spherical shape over time. When you do this though, the new position of the spheres is not updated. I've also tried using another object constrained to one of the spheres thinking when the deformer was applied it may update its position to the new position but that does not work either.
Is there another technique to create an animation which takes objects aligned on the same plane and then over time moves them into an organized spherical pattern while maintaining the original layout appearance?
I want to take the c4d file into After Effects and I need to be able to translate the position data.
I've attached a scene file to give you an idea of what I'm trying to do.
Thank you for any thoughts you may have.
Rick
Chart-10.c4d