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Hrvoje

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Everything posted by Hrvoje

  1. Some cracking : ) 26_Floor_crack(MG).c4d
  2. Try it 🙂 There is probably generic solution but this should work
  3. Fireworks proto 😛 23_Fireworks(MG+XP).c4d
  4. A rolling triangle. Not perfect but quite close : ) Simple graph 185_Roll_Triangle.c4d
  5. Radar thing 17_Radar_sweep(MG+XP).c4d
  6. A chain 🙂 12_Chain(MG+CA+XP).c4d
  7. It is pretty much the same thing in Houdini encapsulated in single node. Either with nodes or code. In case of C4D it is currently only a prototype done with nodes.
  8. That is odd, because by changing simulation properties in project tab (ctrl+D) I get solid results. Maybe also change direction options in extrude object? Also, Are you simulating on CPU or GPU?
  9. Let's start with some MoGraph. Simple airplane route prototype with movable start and end location. Intermediate point is adjustable too. 01_Airplane_route(MG+constrains).c4d
  10. Hi folks Here I will post general CINEMA 4D scene files, mostly setups depicting certain functionality or solving particular problem. This will be completely random but in regular intervals. Hopefully they can help : )
  11. Did you try simulation options in project settings? Increasing substeps and iterations usually resolves this
  12. Hm, render me puzzled since I don't see the flip. Which version are you using?
  13. What you are looking for is resource editor. To access it, you right click in the graph or right click on group node. From resource editor you can build up any UI you want and connect it to your nodes in any way.
  14. Here is a useful one. Test ig object is in volume 🙂 VP Object to be tested against should be a child Test object is used as link Graph is quite simple with text output Setup can be expanded to test based on axis, bounding box and much more! 83_Point_in_Volume.c4d
  15. Hrvoje

    Disconnect node ?

    There is no vanilla disconnect node, but one can make his own 🙂 Explode_Polygons.c4d
  16. Nice character! Which C4D version are you running? Which fbx export settings are you using?
  17. Afaik there are no node trainings around, at least not comprehensive. Why not take a look here in nodes/capsule pit as a starting point? : https://www.core4d.com/ipb/forums/topic/117017-capsulesnodes-examples-pit/#comments I built a lot of examples which can help you get a foothold into the system
  18. I haven't had time to convert all those math nodes - there is a float formula node 🙂
  19. Here is a fun one, line to line intersection 🙂 It works only with straight lines and 2 lines for now. Quite a bit of work but shows what can be done! Intersection is depicted with a sphere Viewport OM Graph has few subgraphs 174_Line2Line_interesection.c4d
  20. Here is how to mix/stack distributions. Pure nodes setup 🙂 Graph is simple 184_Distri_Mixer.c4d
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