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Hrvoje

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Everything posted by Hrvoje

  1. That is very difficult task on any mesh which is not topologically mixed orhas multiple island. For primitive shapes, or topologically simple (quads only) it can be done. Probably the best bet is to check edge angles agains major axis with threshold. Alternatively, you can start with any point, find closest points and select the ones with smallest angle, rinse and repeat. Will try to patch up this over weekend 🙂
  2. So, you want to remove either vertical or horizontal loops? What would be the condition for deletion? You want a slider for horizontal/vertical?
  3. Hrvoje

    RUN!

    Great work and wonderful softness to whole scene 🙂
  4. I guess it depends on your connection and server circumstances? Here it is quite performant
  5. pm request, weave like pattern (non optimized) Folks, don't be shy about questions but please use this or another topic isntead of pm... 141_Weave.c4d
  6. I am not a old timer 👴 Nice to see you back!
  7. MAXON has a May sale special! https://www.maxon.net/en/article/may2023special
  8. hHere is no " chest_ik_retarget" in your scene? Can you state what exactly you are trying to achieve, there may be much easier solutions 🙂
  9. Hard to say without scene file, maybe you can strip down the scene to bare minimum where issue is present?
  10. Some cmotion stuff 58_Scorpion(CA+CMotion).c4d
  11. I think those tool are not comaptible with curren versions. Can't try, I don;t have them
  12. RMB on Input and you can add nested ports
  13. Don't be so sure. Having a large code base where multiple problems are solved can be utilized quite well. If they have the funds and proper management they could indeed revive it.
  14. I would say you are seriously over estimating current AI. It is just algorithms and large data sets. If you attach phrase "AI" to Google search engine suddenly you get far more powerful system. It is in no way doing any process remotely related to intelligence and thinking process.
  15. Issue is in boole node. Ask the colleague to delete it and pass you the scene. You will also have to replace the orphan node with point info node. Can't say more about the setup, Fritz made it 🙂
  16. @Shrike That scene should not crash in release version. Which version are you running?
  17. Simple wheel rig 142_Wheel_rig(XP).c4d
  18. I can see that you are on mac, Windows here so can't help much with troubleshooting. Seems like databases are clashing or some path related issue is present. Could be also that admin rights are needed? Please contact Maxon support, that is your safest bet
  19. That is quite odd. Try this option before reinstalling
  20. pm question - "How to find corner polygons?" Set as modifier in OM Graph is simple 170_Corner Selection.c4d
  21. You can drag objects into cmotion 🙂 Simple scene attached cmtoion.c4d
  22. CA - Character anim as Chester says Click and drag on little spheres, that activates the row. Bear in mind this is a prototype : )
  23. A Rubik cube! 107_Rubik_Cube (XP+CA+MG).c4d
  24. Here is an asset version For asset, it is important to create new input port to grab children of the asset. This includes right clicking and creating nested ports from bundle. Additionally, you have to instruct the system in resource editor if the port is in object or link mode. In this case object. Outline_Asset.c4d
  25. This can be done with transform matrices node. With it you can set the origin
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