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Hrvoje

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Everything posted by Hrvoje

  1. Cycles is not Cinema :) So, standard shader creation takes long? What modelling slowdown do you experience exactly...? I don't have any issues at all on OSX Mojave with R19...
  2. Can you be more specific? What issues? Thanks
  3. Hrvoje

    Martian parasite

    Very cool and professional looking. Looks like a movie graphic :)
  4. that is odd. Please attach a scene file...
  5. The functionality is intact and existing COFFEE stuff works, however you can't create anything COFFEE related anymore. I suggest you redo the scripts or whatever you have with Python...
  6. Render itself is quite nice, but I miss some environment to push it even more. A wooden desk and some background would certainly help :)
  7. Nice example of force multiplication :)
  8. Hrvoje

    My latest

    Very cool :) Are the traced splines performing well with plugin?
  9. Well, sometimes you have to work a bit on your own, right? Everything you need has been answered...
  10. Clone on cloner and then use MoGraph selection to hide the clones except the one you want :)
  11. But you can modify each with cloner. Cloner generates instances. By effectors you can change attributes of those instances...
  12. You are changing the distance and size by effectors. Isn't it better that they are clones? If you want particular sizes and distance then convert the cloner and use fracture. Simply put all objects under fracture and then use effectors just for specifics. May I ask why the cloner approach isn't doing it for you? It is exactly what you were after...
  13. Any reason why you are taking the most difficult road? :) Things like this are way easier with MoGraph... Simple example attached NODES_test_0001.c4d
  14. Hrvoje

    CV-VR Problem

    maybe @RBarrett can help you out, I haven't used CV-VR
  15. Hope that pharmaceutical industry doesn't chase you for this video!
  16. New bonus lesson available - Carbon fibres. Here is the end result :)
  17. very cool, I like it - has a brain/lobster ferling to it :)
  18. Folks, bonus lesson is in the works and will be available next week :)
  19. Hi Fields people :) New bonus lesson "Colorizer and Alpha" is available, simply login with data you received upon purchase and grab it. Cheers
  20. You have to clone a whole group - is this what you are after? Spline_quick_0001.c4d
  21. Hi and to the cafe This can be done relatively easy with MoGraph. I attached a small example scene you can check, hope it helps! Cheers Spline_quick.c4d
  22. Hrvoje

    Cardano?

    Not sure yet but I believe they do. Website is amazing, never seen something that good :) My take is that they want to showcase new tech to people who are already in the "tech" stuff. Since I am a blockchain enthusiast myself I will actually write a piece on it and post on Cafe - that will be fun
  23. Sorry no time to watch the video. There are couple of ways for it to be completely procedural. First is to have baked input mesh with PLA because effector time offset can work only on animated values. Second is not using clones which is not optimal because you need to use Xpresso and iterators and everything has to be real geometry, meaning no instances or clones. Third is to clone absolutely everything as shown in scene file. Another way which is probably most difficult but leaves you completely procedural is to build your own L system rig with MoSpline with geometry generation + Xpresso&Python. Not simple at all... Knit_cloned.c4d
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