Jump to content

Hrvoje

Admin
  • Posts

    13,481
  • Joined

  • Last visited

  • Days Won

    195

Everything posted by Hrvoje

  1. I am subtracting so that frame 0 gets 0% weight. if frame is -1 then condition is not met so weight is 0%.
  2. Slight modification was needed due to index being set to weight first point fully :) Vertex Map-Point Iteration_0001.c4d
  3. That is just a variable name. I simply detect while mouse is active from interaction tag and then store the value. When it isn't active it doesn't store, thus staying at last value before mouse release.
  4. I think this is what you are after ;) Interaction_tag_edited_0002.c4d
  5. Yes, I understand, but what would you like to happen. So, let's say you rotate and then store the value once mouse is released. What should happen after new rotation starts? Do you want to overwrite the value? Add to stored one?
  6. Howdy folks :) New bonus lesson is in works and will be available next week!
  7. You will need to use a bit of python there. So you want to store the value? What happens when you start new rotation? Do values keep adding up or you reset and show the new absolute value?
  8. Maybe you misunderstood? If you start rotating on any axis object delta is calculated in radians. Simply output that in Xpresso from interaction tag and convert to degrees. Effectively you get the rotation values but object stay "locked"
  9. Did you try interaction tag? It seems as you just need values from cursor drag? EDIT: Here is what I mean. You simply rotate as usual and use object delta to calculate degrees (didn't do that part, object delta is in radians) via Xpresso if that is what you are looking for. The object with tag stays unaffected. Interaction tag is a real hidden gem... Interaction_tag.c4d
  10. Must admit that I have trouble following what you need. Is there any way to simplify your request? Maybe add a scene file depicting what should happen. Could be that you are looking for something related to interaction tag?
  11. Hrvoje

    Saturn

    Very nice work! I would guess that there is post work on the rendered image which you will also have to do to get that look :)
  12. Hrvoje

    ATP Synthase

    nice work! Would be good to add labels to summarise what is going on? :)
  13. A tad to far for me but (cca 19000km) would love to grab a drink with you again mate...
  14. Hrvoje

    Oh, grate...

    You got to love this Edison bulbs - have them at my home :) Great work. Small suggestion is to maybe add some thickness to holes mesh?
  15. Hi folks Due to some private message inquiries I wanted to clarify bonus lessons for C4DCafe available trainings. Each training, starting from R20 ones (Fields and Nodes so far) will receive 4 bonus lessons periodically after release. Those lessons are free additions to purchased training. Their purpose is mostly to cover topics of interest based on forum feedback and provide additional value to purchased training. Hope this explains it :) Cheers
  16. Hrvoje

    Field Plugin in Python

    hi This is a heavy programming question and I would like to point you to to MAXON official plugin forum here. https://plugincafe.maxon.net
  17. This must work. Are you sure your data types are right? Here is a quick example python_string.c4d
  18. Cycles is not Cinema :) So, standard shader creation takes long? What modelling slowdown do you experience exactly...? I don't have any issues at all on OSX Mojave with R19...
  19. Can you be more specific? What issues? Thanks
  20. Hrvoje

    Martian parasite

    Very cool and professional looking. Looks like a movie graphic :)
  21. that is odd. Please attach a scene file...
×
×
  • Create New...