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Hrvoje

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Everything posted by Hrvoje

  1. Here are some new ones :) 44_Polyfx(MG).c4d 45_Progress indicator(XP+Cmotion).c4d 46_Rainbow_Road(MG).c4d 47_Turtle_fun(MG)R20_fields.c4d 48_Spider_web(MG).c4d 49_Triangle_globe(MG).c4d
  2. Looking good, would like to see final animation :)
  3. Few more :) 38_Pipe_Heating(XP).c4d 39_NLA_motion_clip_rig(CA).c4d 40_Cmotion_quasi_effector(MG-Cmotion).c4d 41_Clone_surface_offset(MG).c4d 43_Pogo_Stick(CA+XP).c4d
  4. Cool, but many people are not listed there, at least 100 more I would say, including myself :P
  5. Hrvoje

    Happy New Year!

    Happy new year from Eastern Europe!
  6. Few more :) 26_Floor_crack(MG).c4d 28_Globe_ship_route(XP+MG).c4d 29_Laser_cut(XP+Cmotion+Dyn).c4d 30_Heart(MG).c4d 32_Lum_fade_and_serial(MG).c4d 34_Writing _text(MG).c4d 35_Text_Delay(MG).c4d 36_Muon_deflector(MG+Dyn)_R20_fields.c4d 37_Cloned_stickers(MG).c4d
  7. That's a lot of cars :) Multi instances are great. One can even create animated crowds with them. For example, one can create few variations of animated character and multi instances each of those to create huge crowds.
  8. That is really cool and informative video and it show how good multi instances are :)
  9. Simple one but useful - text shader :) Text_shader.c4d
  10. Another batch :) 18_Card_dealing(MG).c4d 20_Dice_roll(MG+Dyn+XP).c4d 21_Displacer(MG+XP).c4d 23_Fireworks(MG+XP).c4d 24_MoExtrude(MG+CA).c4d 25_Flag(Cloth).c4d
  11. It is absolutely fine, I just named them for clarity, not for any rights :) Regarding inbox - yes, there is a limitation in system which prevents me from increasing it's size and I get huge amount off messages in short time spans. Will do a cleanup now.
  12. Simple road builder setup :) VP_Roadtest.c4d Save the scene as character template. Then create new character object and there you will have a VP roadtest with "clickable" elements :)
  13. Here is a visualizer for fields remapping tab :) Remapping_visualizer.c4d
  14. You guys are old I started with vector graphics (point plotting) on PEL Orao in late 80's. Amiga was super expensive and extremely difficult to acquire here... On original topic,: Yes, grass is definitely not greener elsewhere. There are simply bits and pieces which we are envious about, but that is also true from their perspective
  15. Hi Please attach the script itself, hard to say what is wrong...
  16. Another batch :) 11_Pressing_buttons(MG).c4d 12_Chain(MG+CA+XP).c4d 13_Change_logo_by_frame(MG+XP).c4d 14_Circular_lights(MG).c4d 15_Crazy_letters(MG).c4d 16_Crazy_spline(MG+Cmotion).c4d 17_Radar_sweep(MG+XP).c4d
  17. Hi folks :) In this topic I decided to share many of my files for you to examine. All of these were small setups, rigs, contraptions, prototypes and fun projects that I made over the years for clients or for myself. There is a lot of them but I will post them in small groups over time in order to avoid overload :P Feel free to use techniques and whatever you learn from them to your advantage. Each file will be enumerated and with hint of what is used in the scene in parenthesis. Files will vary from simple to quite advanced setups, in no particular order Have fun! 01_Airplane_route(MG+constrains).c4d 02_Atom_array_attractor(MG+XP).c4d 03_Ballon_procedural_anim(CA+Cmotion).c4d 04_Barb_wire(MG).c4d 05_Beast_in_box(CA+Cmotion).c4d 06_Box_fill(Dyn).c4d 07_Burning_match(MG+XP).c4d 08_Butterfly(CA+Cmotion).c4d 09_Cell_tissue_penetration(MG).c4d 10_Build_up(MG).c4d
  18. Yes, there is a way, but it is limited to smaller radius, especially on complex splines, same as the outline command is. However, for reasonable distances it works quite well, check the file :) spline_offest.c4d
  19. Hi and to the Cafe I was just wondering why don't you contact MAXON or your reseller and simply upgrade to version you want?
  20. Hrvoje

    Kijkem Showreel

    Cool reel - I like the construction slides with cartoon characters :)
  21. You are welcome, I try to find simplest ways to encourage people to try out things which are kind of scary or seemingly too complex :)
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