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Hrvoje

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Everything posted by Hrvoje

  1. You can check Wikipedia for list, here is a screenshot Nothing is made exclusively in one application these days 🙂
  2. Ah, unfortunately those are gone and did not survive the hardware incident 🙂 . If any member has them feel free to ask them to share it...
  3. Thanassis is great guy, he is super fun to hang out with 🙂
  4. @jackTheStorm Here is a simplified version of that scene. I cut down number of nodes from 23 to 12 while functionally wise it is the same. Also, I generate geometry within nodes since that is most performant. Hope it helps a bit making you more friendly towards nodes. If you hit a snag with nodes just post in nodes section, there are quite a few people on forum that will be more than happy to take a stab at it 🙂 selection_pattern_holes_0001.c4d
  5. Glad you solved it, that setup can be simplified 🙂 Have you tried the built in modulo geometry node?
  6. You probably meant "piece" so I will take a guess and presume you maybe also meant "sheet" 🙂 @jackTheStorm What exactly are you trying to do which doesn't work for you?
  7. Try this one. Random point value of sphere point is retrieved. Use seed value in hash node to randomly change which value is chosen. Min max can be done with some "if" statement but I leave that up to you 🙂 rnd_from_array.c4d
  8. Hrvoje

    Point add?

    The question is in regard to Nodes 🙂
  9. Hrvoje

    Point add?

    Here is an example. One has to do topology to reconstruct it polytopo.c4d
  10. Hrvoje

    Point add?

    You can't, at least not trivially. To add a point you would have to first create one, insert it into point array then build the proper topology and assemble all back into geometry but yes, this should be added to be easy to do...
  11. Most likely doable with python but am not sure. Maybe a plugin would help here? https://mikeudin.net/product/file-sequence-exporter/
  12. Actually Neutron is far richer and more capable in options regarding array, geometry, distributions than ICE. Where it lacks is simulation though
  13. errr.. Neutron? 🙂 It is visual programming language at the moment
  14. There is still documentation available. Not sure if the app itself is obtainable https://download.autodesk.com/global/docs/softimage2014/en_us/index.html?url=files/iceref_nodes.htm,topicNumber=d30e317675
  15. There is no easy way to do this at the moment. Since one can't add points easily this means you would have to deconstruct the whole mesh and topology, add the points (loop) then build a new mesh..
  16. I think Igor could easily translate his knowledge into Scene Nodes and make all types of cutlery if he wanted too 🙂
  17. Hm, rendered here and I don't see anything unusual...?
  18. Can you be more specific and possibly reduce the scene to bare essentials where issue is still shown? At which frame(s) you are encountering jitters?
  19. Hrvoje

    Spider Web Asset

    Hi folks Here is a nice example of Nodes asset - spider web. This is made by a dev and is really good for learning purposes also 🙂 Note that scene requires R25 since asset is in capsule form. 01_Spider_Web.c4d
  20. @StratoArt Please post this question as separate topic
  21. Hrvoje

    Hello from UAE

    Hi Hamad and to the community!
  22. Hrvoje

    Animated Text

    Simple to do with Mograph as Jed shows, but if you want to do it in nodes then there are couple of options. Your graph can be optimized, there is no need to build an array or for matrix op down the stream. Array nodes work with strings directly. Very nice setup btw and commenting is much appreciated 🙂 HelloSceneNodesDF_v003.c4d
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