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Hrvoje

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Everything posted by Hrvoje

  1. Multishader is your friend switch.c4d
  2. Hard to say without scene file....
  3. That is why I mention "receiver" rig. The idea is to mix from two separate sources. One is dynamics, second is some other source (cmotion, keyframes). With Xpresso you can use mix nodes to define how much of which behavior you will actually send to receiver rig. Once combined you can do a lot. With that being said I think you are actually looking for motion clips....
  4. You can trick parametrics with some python 🙂 size.c4d
  5. Easiest solution here is to have to versions of the same rig. One that is completely dynamic and the other which is fully controllable. Then you can utilize 3rd rig where you mix between the two. Cheap and easy way to do ragdoll dynamics on characters is to create use mesh deformer. Simply create a basic mesh around your character and use dynamics on it then apply that deformer to your character mesh
  6. Hrvoje

    Hi from Cosmin

    Hi and to the Cafe!
  7. This is already converted in later versions, but here is the code import c4d def main(): global OutVector newMatrix = c4d.utils.HPBToMatrix(Rotation) newMatrix.off = InMatrix.off OutVector = newMatrix.MulV(InVector)
  8. Some new stuff 🙂 179_Nodes_Multishader_per_Face(MG+XP).c4d 180_Crystal_thing(MG).c4d
  9. Hrvoje

    HI from ALSHTATY

    Hi and to the Cafe!
  10. 177_Slope_from_shear(XP).c4d 178_Spline_fill(MG+XP).c4d _ _ | \ | | | \| | ___ __ __ ___ _ __ ___ ___ | . ` | / _ \\ \ /\ / / / _ \ | '_ \ / _ \/ __| | |\ || __/ \ V V / | (_) || | | || __/\__ \ |_| \_| \___| \_/\_/ \___/ |_| |_| \___||___/
  11. Hrvoje

    Hello everyone

    Hi and to the Cafe!
  12. Some new ones after some pause 🙂 174_Curved_layer(MG).c4d 175_Poly_Folding(MG+XP).c4d
  13. Welcome to Cafe David!
  14. That looks like priority issue. Without dissecting the scene make sure that order of execution in object manager is correct (it is evaluated from top to bottom), and do the same in Xpresso. From custom menu choose Xpresso manager and do the same with nodes to ensure proper execution
  15. I am happy to see that highest human moral values are still out there and I wish I will be man enough to say and think the same at 63 myself. Hat down gentlemen...
  16. Use surface deformer on separate skirt mesh. Your rigged mesh can be used as driver of deformations 🙂
  17. Some new ones after brief pause 🙂 170_Shader_field(MG).c4d 171_Radial_fun(MG).c4d 173_Directions_deformation(MG).c4d
  18. I have a friend who is epidemiologist. He told me very early when he saw the spreading rate in Wuhan area that borders must be closed immediately. He now tells me that current official numbers are at least 20x higher in reality. Unfortunately, lack of proper reaction from health organizations and people responsible for events such as this has simply lead to pandemic. Couple that with extremely frivolous and negligent behavior from many individuals and media spreading panic we are also looking at global recession. The facts are that virus has somewhat higher morality rate, but in reality it is dangerous mostly for elderly and ones with poor immune system. What seems to be missing, and has to be said is that once pandemic becomes major then it becomes a game of numbers. There simply won't be enough hospital resources to treat all people in severe condition, then triage comes in and resources are concentrated on ones that have higher chance of survival....sad but true Right now, all that can be done is to try to flatten the curve of spreading so that current capacity can handle severe conditions. There is still a possibility that upcoming higher temperatures in Northern hemisphere will affect the virus and/or that virus is seasonal in nature So, wash your hands, don't touch your face, avoid going out, keep distance if you can't avoid going out, disinfect the areas with alcohol solution. Take care of elderly and especially people with poor or no immune system. Let's hope that we will get a bit lucky and spreading rate drops
  19. Hi and to the Cafe
  20. Hrvoje

    Softimage XSI

    ICE. It was extensive node based programming environment and one could do a lot of nice setups in it 🙂
  21. Hrvoje

    Hi

    to the Cafe!
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