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Hrvoje

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Everything posted by Hrvoje

  1. Here is an capsule generator which sorts input objects based on their size (bounding box) and spreads them in linear fashion. It can sort in ascending and descending manner. This example shows how to work with multiple input objects. Here is the main graph There is an "algorithm" for sorting which is separate group, here is the graph 105_Sort_Objects_By_Size.c4d
  2. Asset browser / Nodes tab / Asset construction / Object group Drop into OM, double click on icon to enter graph - have fun 🙂
  3. Here is an example how to rebuild align to spline as a capsule. Generator has link slot to load a target spline and child object is aligned Available controls Nodes that make it work Result in viewport As one can see, just a handful of nodes can actually make nifty functionality. Feel free to expand on this setup! 20_Align_To_Spline_capsule.c4d
  4. I understand your concerns but regarding bug fixes there are few notions to keep in mind. First is, realistically how critical certain issue really is and is it really concerning vast majority of users? Second is the ability to fix an issue in stable manner and not cause issues elsewhere. Then there is also a potential of not being able to find a viable solution or maybe the feature is being replaced short term etc. There are multiple factors here. Cinema is huge and complex software and things are never simple as they may appear 🙂 Regarding beta forum, all I can say it is lively and I haven't witnessed anything of which you describe in past few years but have to admit I can't keep track of all the topics there Now, I know Fritz in person and I could hardly imagine him accusing you of anything and am sure he is genuinely interested in feedback, that is why he is on the forum. Must say that is quite rare to have a dev directly responding in public forum, and devs are shy beasts. Let's not scare them away!
  5. @thanulee Ever thought of applying for beta at Maxon? I must admit I fail to see why things turned a bit iffy in this topic, I presume there is some communication outside the forum which contributes to this...? I am not on social media 🙂 My suggestion would be for all of us to be constructive, everything else is just waste of everyone's time...
  6. There are new offices in US and Germany. German one is one I have been too and it is really nice . Top floor, nice view, lots of space and Bad Homburg is nice place. As a bonus, really good coffee place nearby but that is just me 😛
  7. For our first post here is a small helper generator which will show point indices of objects we put under the capsule (generator). Capsule has control for size and color of generated visuals in viewport Capsule is used as any other generator in Cinema Here is a graph view so one can replicate in older versions even though I would suggest using R25 Hopefully comments describe what is going on. Possible expansion of this setup would include orienting the resulting index according to given point or change size depending on camera distance (try it!) 160_Index_display_capsule.c4d
  8. Hi folks This topic will be used to frequently showcase examples of capsules/nodes setups. Primary intent is to use them for learning purposes. You can also think of them in terms of examples, snippets and prototypes. All scenes will be commented to reasonable extent to describe what is going on in particular setup. Please do not reply in this topic! If you have a question regarding particular setup please post separately. Hope it will help you get familiar with nodes and start making your own stuff 🙂
  9. Hi folks! Please find multiple open positions for all products in MAXON here. https://www.maxon.net/en/about-maxon/careers In case you feel that you have a set of skills that we could use, don't be shy in dropping me a pm Regards
  10. You can right click on the column and use resource editor to organise your entries.
  11. There is currently no way to do a while loop and break out in loop carried value node. May I ask what are you trying to achieve, maybe there is another approach? 🙂
  12. For the moment you can only import standard and TP particles via nodes but there is no particle system in Neutron
  13. You have to define what you are reading from csv file, find the example attached, it uses your csv file (just relink path with yours) Csv.c4d
  14. Are you asking about scene nodes maybe? There is If node
  15. Hrvoje

    MAXON is hiring!

    Hi folks MAXON is hiring and has multiple job positions open. Check them here and join the family 🙂 https://www.maxon.net/en/about-maxon/careers
  16. It needs a surface (surface scaled blue noise), splines don't have one 🙂
  17. Folks, please, this is not a geo political forum, there are plenty platforms for that. Topics like this will only lead to very bad escalation between members as shown repeatedly in the past. Let's keep the politics out and appreciate that we can escape to this safe haven which is free of war, politics, ideology, propaganda - topic locked, hope you all agree it is in the best interest of all members.
  18. Folks, this is not a political forum, there are plenty of other places to express opinions of current geopolitical events. There were similar topics in the past and it never ended well and turned into very bad thing. Core4D is open community for everyone and will not discriminate on any basis. Hope you understand this decision, topic closed - thanks : )
  19. Many choices here (Zagreb) including 4G/5G, cable, Adsl, satellite etc. Currently on optic connection, 200/100 for 25 euro from tcom. There is Gigabit connection available but that is pricey...
  20. Sure, you can make a capsule of any kind. Haven't tried to "capsulize" this but I don't see why it should not be possible
  21. Yes, just like that 🙂 You parametrize the whole thing, make an array and assemble a spline
  22. Essentially you are looking to check if object is in volume of another object. If the solution is revolving around spheres then it is not problematic as per attached scene. Do note that this solution works for denser meshes where there are no large flat polygons since it relies on normals. Hope it helps 🙂 InVolume.c4d
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