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zeden

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Everything posted by zeden

  1. Maybe add a scene like that as a demo file? Btw.: any chance to port Jet to GPU? Currnetly it is CPU right?
  2. Could you maybe show the setup here? Thx
  3. Or you buy Wrap3D and retopo a head in 5-10 minutes 😝
  4. HI Cairyn. don't let yourself fool by C4D's rigging tools. They mirror the industry state of 2010 or so. In the last 10-15 years the VFX industry used a hybrid approach with tools like Maya's nCloth for skin and muscle, which ist realistic, but really time and calculation intense: https://www.cgcircuit.com/course/skinning-with-ncloth-part-2?utm_source=CGCircuit+Group&utm_campaign=6830f8ce80-NewCoursesAtCGCircuit_Oct201510_1_2015&utm_medium=email&utm_term=0_2d17e3e116-6830f8ce80- Then about 10 years ago Ziva took tht approach to the max and developed skin simulation specific tools: https://zivadynamics.com/ziva-vfx The problem always was C4D Cloth could not do it and lacks secondary controls like morph compatability etc.
  5. Polypen has a strange life inside C4D. Everybody was wow when it was introduced but then later nobody used it 🙂 There is something about it that feels not fluid or intuitiv. The 2 clicks needed. And the lack of symmetry and projection features plays a role for sure and the extra steps to enable it the workflow etc.
  6. There is also Video Enhance AI from Topaz. But it is more of an video post suite than only a denoiser. But powerful: https://www.topazlabs.com/video-enhance-ai
  7. Do you have the feeling that there are many more active users here? There seems to be a core of maybe 20-30 who are always the same answering, the rest seems to be like guests who come and go
  8. HI, tried a similar model and uvs without problems here. Do you have overlapping uvs?
  9. You know this? https://www.anchorpoint.app/ 3D Asset management and project management. They are former Maxon guys? I don't know.
  10. Have you checked your polygons normal orientation already?
  11. Bought it yesterday 😉 I am a bit lost as to when use one of the several various Fluid Solvers. Any advice when to use which one? Would you mind offering a smoke scene to customers maybe?
  12. Yes the node editor needs panel docking and saving as custom default gui.
  13. Sounds great! Any smoke examples? Is fire possible? I do not know if Maxon will come up with liquids and fluids now with the new dynamics system (cloth as a beginning) but an easy and fast alternativ to xparticles surely has a market.
  14. You could apply a bump to the water material as a first try?
  15. Nice. Is the Jet Framework liquids only or also fluids and softbodys etc...
  16. And a procedural approach with s26: You can of course convert that to poly and get perfect circles with close holes and the circular modeling function Procedural modeling.c4d
  17. You guys know you can make circular polys in s26, right? it is a super quick job with that function 😉
  18. Is that like a mesh deformer based on nurbs patches hence the bezier curves?
  19. zeden

    Inkscape 1.2

    Generel question: how difficult would it be to stream a Rendering Live Viewer into another app? Like the RS or Octane Live Viewer dnymically into PS Document or Affinity Photo Document? I wonder why sth like that does not exist. To much data handling I guess? Image a live rendering with multiple afjustment layers on top. Would be awesome
  20. Anybody here agreeing wth me that Davy Jones from 2006 is still looking more convincing than every single Avatar creature? I am with you Daniel. Could barely sit through the first movie.
  21. F*** me. That is amazing. Never thought that is possible. Fbx in the background?
  22. I don‘t really get the ps destructive workflow mentioned here. Nobody professional in image editing is using destructive Workflows in ps. Every single change is happening on layers. Even if the base image is a smart object it doesn’t really matter because you never touch it. btw you have like 5x the masking tools in PS than you have in AE. Way more power. But for sure there is a feature missing like smart masks where you could feed a single source into multiple masks. That is possible in Ae of course
  23. The persistent data rendering of ecycles looks awesome for everyone working in product or archviz. Any experience with that? 3-5 sec only interior Renderings are madness
  24. Man, you are awesome! Cannot get enough of those example files. How would one randomly replace objects by color in your setup? Is that possible?
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