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zeden

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Everything posted by zeden

  1. Bumping this thread. Anybody has this file somewhere? Thanks!
  2. I did a lot of work for very big companys in the last decade and I am not allowed to show anyhing publically. Tha t is a serious problem for freelancing.
  3. That. It started with Mograph. A lot of „indirect“ workflows were implemented. I thought it was only me.
  4. You have an example? Because I think I know what you mean.
  5. Interesting 😉 Seems like C4D R6 brought a new GUI and introduced Bodypaint in the year 2000! Here is A Korean C4D timeline: http://www.cinema4d.co.kr/c4dwiki/422731
  6. Other than that: animations like that are often done in After Effects or Trapcode Particular if you have access to Maxon One
  7. First idea without checking the file: convert the splines to hair or cloth rope and under global dynamics settings (ctrl+d) set gravity to 0 or very low value. That might make them float. Add further forces like wind or turbulence for small movement Edit: ok that screenshot looks more like a particle animation
  8. Answer from Blender forum in any case it helps others: Symmetry can be lost and so the symmetry mode fails. in that case use "symmetrize" command to reestablish symmetry
  9. Hi, thank you. Yes the modifier works but is destructive since one half needs to be deleted right? I am looking for nondestructive way but saw online Blender does not have it... I am using this mode here:
  10. Hi, I am modelling in live symmetry mode along Y axis and every time I select vertices on one side -> right click -> smooth vertices it is only applied on the selection side and not on the mirrored side. Is this a bug? I expect to have the smoothing mirrored? Anybody had that before?
  11. It is a unique beast under all the DCCs indeed. It does things in its own way yes. The reason for that is that it originally was a 2.5D painting program that later added full 3D Workflows and never really redesigned itself for it. It took them 20 years to implement a gizmo ;). But its power also comes from that origin. I myself hope Maxon turns it onto its head and rebuilds UX. But there are also long term user who exactly like it the way it is. Difficult to say. Where do you get stuck?
  12. Like Mike says: during import of CAD into C4D you have multiple topology options. There should be better results possible. Try with different resolution and angle settings and there will be other edge flows
  13. QOL (quality of life) Tools seem very useful indeed. Thx!
  14. Just mirroring facts against the hype;)
  15. Thx, yes it is quite nice for a free tool 😉 Some things are really nicely implemented others are not so... I miss C4D's selection tools at the moment. @Jeff H1 Thank you for the plugin. But...seriously?? Pay for that feature hmmm...Already have 3 Addons installed which bring basic things to it. Blender seems to need a lot of them. Good thing is they are there. That was my workaround as well. Sadly works only in planar selection right? A little bend in the shape and you have to pick all the loops manually
  16. Cool model! I am adding it to my toolset by customer demand. I am in the stage to replicate C4D workflows in Blender and trying to find out what ranslates and what not. Will move from modelling to general things later.
  17. Hi, I am in the beginning of a learning process of Blender and encountered a problem with the quality of loop selection function in Blender: while in C4D the complete Edgeloop around the flat top surface is easily selected the Blender selection always stops at the corners. Is that a limitation or is there a better way to do it? I found several workarounds but looking for the easy solution.
  18. Hi, real nice animals there. Mocap data right? Where do you get these if I may ask? Does something like that help: Tracer_Proximal_Snow.c4d
  19. 3D Studio Max is maybe still the most used 3D Tool in the world. Lots of construsction and engineering companies use it. A workfield lots of us never hear of online. That is why they do not kill it.
  20. Thx guys! Yes, I know these tools. But if you ever encountered the G Shortcut in Maya or Blender's Shift R you will see that C4D's solutions sadly do not come close. It is a real workflow boost. A true repeat last funtion implementation would be awesome but If there only was a way to have a general Shortcut to fire the "'New Transform" Button whenever it is possible. That would help already
  21. Hi, has anybody ever found a way to implement a Repeat Last command into C4D? A plugin or script maybeo?
  22. Moi developer reacts by introducing new kernel: Plasticity release effect kicking in?
  23. The new art of Digital: Writing good Prompts 😉
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