Been playing around with the Cycles4D demo on my 2013 MacPro. Since I have the big D700 cards with 6 GB each, I wanted to see if Cycles would do anything for me. Seems like these cards are supported. One positive. But like @docphibs said, this system is not for the casual user. I'm not a casual C4D user, but this renderer is pretty deep like the other bigger engines.
I was hoping there was some presets like the Physical Renderer just to get started with. High, Medium and Low. I opened the Bathroom scene, switched it to use both GPUs and hit render to picture viewer. Not fast at all. I then read here to turn off the Progressive Refine which sped things up tremendously. Way faster, but low quality. See Render1.jpg attached. 2 min. 15 sec. I then moved the Samples up to 16. That's Render2.jpg attached. 8 min. 55 sec. Wow, that's a huge leap in render time for something that still isn't usable.
I know there are a ton of settings and my Mac is not going to be the fastest, but I can't imagine it's this slow even with a tiny 600x600 output.
Can anyone shed some light on some settings that would produce at least basic production-level images for video?
I also read in one of the help pages that when rendering to the Picture Viewer, it will switch to the CPU instead of the GPU? Is this correct? If so, then what's the point if I can't use the GPU output?
Like I said, I haven't dug too deep at all, so I'm not slamming the plug-in, but I'm trying to see what it can do.
Oh I almost forgot, I think the watermark in the demo is excessive. It's hard to really see the details with so many logos interfering. Maybe fewer white logos and connect them with hairlines? Just a suggestion.