There is no clear line you could draw. While rendering is heavily multithreaded there are a few exceptions, the other way around interactive tools are very hard to multithread, but some functions still have parts that use it.
This is all not a really important question though, not the way it was a couple of years ago. Modern CPUs have very high single core boost performance, enough to not have to look for single threading optimization. Just get a modern AMD or Intel CPU and be done with it.
oh, and please ignore what is said about this in old threads, for one, it is mostly outdated, secondly, only very few people who have public opinions on this do know what they are talking about.