MJV
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Everything posted by MJV
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I think one reason Maxon doesn't care about education licensing is because they don't see a future where it will matter. They're just going to milk it for however long is possible and that's it.
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Maxon raising prices next month - *Capsules* are now more expensive...
MJV replied to Jeff H1's topic in Discussions
For whatever reason they have calculated that promoting product in schools isn't important and maybe it's because they have data that supports that. 🤷♂️- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
MJV replied to Jeff H1's topic in Discussions
I only said they are useless for casual use, which they are, and it's not that they have to be useless, but that Maxon has made them so.- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
MJV replied to Jeff H1's topic in Discussions
Even the way they have handled capsules is all wrong. The capsules should be free and promoted and instead of doing oddly specific things that practically no one will ever need to do, they should be designed to return results that can plugged into other capsules that can use those results and be combined with still other capsules that can take those results and do still more. The whole is greater than the sum of the parts sort of thing. Instead we see capsules that do very specific and unusual operations that work only under very specific circumstances and don't work with each other. Instead of that, Maxon should have designed capsules to get to the higher level operability. It never made sense to me that Maxon didn't do this and instead they treat them instead like some kind of oddball revenue stream when they can't possibly be one under these circumstances.- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
MJV replied to Jeff H1's topic in Discussions
Sorry but that is nonsense. The nodes in Cinema were never developed for users. They are almost completely useless for casual use and instead, with the exception of the interface they are more or less exactly as limited as when they were first shown, and only exist currently to feed the in-app purchases machine with capsules and whatnot that do weirdly useless things by themselves and have no intractability with other capsules. Nodes in Cinema are the biggest disaster I have ever seen. They are ridiculous.- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
MJV replied to Jeff H1's topic in Discussions
After nodes were dropped and the grand vision that was behind them, none of that new stuff meant anything to me. So much of it is just mediocre. At its core it's still the same app.- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
MJV replied to Jeff H1's topic in Discussions
Until Maxon was somehow able to insert a kill switch into R20 and make it no longer work with either Windows 10 or Windows 11, it was good enough for me and nothing that Maxon has added since, with the exception of some field features R21, is of any use to me. Cinema development and character died with the old regime.. Paying subscription fees just to use what I already owned is too absurd so I'll just make do with an R20 app that is permanently disconnected from the web.- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
MJV replied to Jeff H1's topic in Discussions
Every object and tool could have locked features, replete with popup ads showing how to temporarily unlock using Cinema credits, available via in-app purchases.- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
MJV replied to Jeff H1's topic in Discussions
They could go just a small step further and take Cinema into the free to play video game realm with in game purchases and product placement. 😂 Making a Free-to-Play Game Profitable: https://www.sonamine.com/blog/making-a-free-to-play-game-profitable- 72 replies
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Maxon raising prices next month - *Capsules* are now more expensive...
MJV replied to Jeff H1's topic in Discussions
Maxon is the biggest trash organization ever. Pure garbage. Worse than Adobe.- 72 replies
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After my reporting to Otoy about my troubles with Cinema 4D R20, and my subsequent cancelling of my Octane Render subscription, they wrote back to me that because of this they are ending all support of Cinema versions R15 to R20.
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The Windows 10 version I installed, that didn't work, is from 2022. I have one more option which is to install a version from 2015 that I was able to find online, but that requires that I disable secure boot on my computer, it won't install otherwise, which means going into bios and fooling around there and I feel uneasy about doing that.
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I am trying to run Cinema R20 and can't get it to work on a new Windows 10 installation or a Windows 11 installation. See this link for background: https://support.maxon.net/hc/en-us/articles/4403353825042-Cinema-4D-R19-or-R20-won-t-start-on-newer-Windows-10-Builds The advice I get in this article is to block outgoing communications from Cinema with a Firewall rule, but that in turn prevents me from using Otoy Octane render, as it needs an internet connection to work properly. As you all may know, R20 is only 6 years old, and it is very upsetting that Maxon thinks this is ok. I called Maxon and there is no tech support, a recording simply directs you to look at the online knowledge base, and I couldn't even get through to a living sales rep. How on earth is it ok for Maxon to release software that doesn't even boot after only six years? This is driving me mad.
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No you misunderstood. R20 won't run regardless of whether one is using Octane. Somehow, Microsoft is remotely killing the process. How this is not a bigger story I can't figure out. I can start R20 by blocking it's access to the network, but as soon as I open access the network by disabling the block, MS kills it remotely.
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Yeah. It's a giant headache. As suggested by Maxon above, I set up an "Outbound Rule" in Windows Defender to block outbound communications. This allows Cinema to run as promised, but I also use Octane Render and it as it turns out, Octane Render won't run unless the outbound rule is disabled, so currently I have have the rule enable when I first start up Cinema R20, wait for the error message from Octane Render, then disable the outbound rule, wait for Cinema to start up completely, and then re-enable the outbound rule again. If the rule is not re-enabled, Cinema will suddenly quit a little bit later.
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I switched to a local login and it didn't make any difference. @bentraje could you please check to see if your system has any differences from mine that might be a clue as to why R20 starts for you and not me? Thanks.
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Can you check the exact version of R20 you are running. Also, do you log into Windows 11 using a local account or a Microsoft account? I am wondering if maybe that makes a difference.
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I would like to know how it works for you when Maxon says it doesn't. And is it even possible to use an old version of windows 10 without it updating itself to a newer version of windows 10 that doesn't work?
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But why is MS actively preventing it from working? It makes no sense. It's just another example of not being able to own your own software. Even if you own it, the powers that be want to stop you and force you into subscription compliance.
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Curious if anyone else has encountered this: I had to replace my gaming PC recently and it came with Windows 11 and Cinema R20 wouldn't start and I found this article from Maxon Cinema 4D R19 or R20 won't start on newer Windows 10 Builds.
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Yes. And thanks to the kindness and helpfulness of people like you 🙏 who came up with a very solid solution, showing how relatively simple yet powerful expressions in Houdini can be, and then infinitely reusable, It's not a reason to not use Houdini, but just something that did leave me scratching my head and caused some needless delay.
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Last time I looked there was no such thing in Houdini. Cameras and camera navigation controls are extremely limited in Houdini. You can't even interactively change the field of view angle when navigating the Houdini editor. You have to create a camera and change the view angle manually. Houdini cameras don't even have a simple way to set a camera focus target. That really blew my mind when I learned that.