This is great Daniel, this kind of texturing workflow is missing in c4d for long time and really can improve workflow with other painting applications .(mean pretty fast, one click solution) Good luck with your job.
Lubo
bottom side of binoculars I was seen somewhere on youtube. There is a few other parts of modeling work on bottom side (like battery slot/cover), but no time for doing that until deadline :-)
Don´t count the time, but daily about 2 hours in the late night (my real job is far away from C4D and I ´m busy for whole day) and about 5-6 hours for weekends...Yes, weekend´s afternoons I have more free time...
simply Object manager switch to Structure manager and with selected point/points press Ctrl+C to copy and Ctrl+V for paste...
be sure in Structure manager you are in point mode and your mouse pointer is over Structure manager...
also you can use commands from Structure manager menu "Structure/Edit"...
Somewhere in the past was plugin EasyClone directly for that (polygons also), now you can use new version of this plugin by xsyann (not compiled for R17 yet)
http://www.xsyann.com/plugins/xsclone/