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bezo

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Everything posted by bezo

  1. bezo

    MSA Renewal

    Yes, there´s around month of time to make a decision (time between announcing new version and sale start). My MSA also expired last month. I was paid immediately as I got offer from my local distributor, but as owner of newest release you can buy MSA before start sale of new release. When new version is on the market, you need to upgrade first for "full" upgrade price and only as owner of latest release you can buy MSA for next release...
  2. Only few days and many questions will be answered...
  3. I´m afraid not... Another not good idea is making some changes/big changes in user data items. Since they are/have own unique ID´s while creating, can produce some unexpected behaviours (not working xpresso at all). Better is create new user data item and relink in xpresso editor (imo)...
  4. remove object node from your xpresso... (cann´t imagine what kind of data hold undefined object. Maybe you have created some dummy object as bounding box or some kind of numeric value for HUD...)
  5. Looks like some kind of bug with using HUD slider and slider in attribute manager... HUD slider is just as an helper, simply remove it from screen, and animate value parameter or attach to time (as in Nigel´s video)
  6. here is file... counter.zip last digit work the same way as others
  7. Nigel/3DKiwi has nice tutorial about this kind of counter... Just simple update and work for you as needed...
  8. bezo

    Xpresso Spring

    Do you mean like this? Untitled 2.zip The key to make it works is enabled option "Use Deformed Points" in xpresso point node... (for splines render used hair, just to mentioned...)
  9. Did you tried cross-eyed? :DDD
  10. bezo

    zombie

    awesome job everfresh, well done...
  11. ...nice work vector , imo little bigger eye pupils will be look better maybe...
  12. Check this link. Since not xpresso but python only, can produce nice effects. Don´t know if you want to create some animations or stills... https://github.com/CreativeTools/ct-ocean-waves
  13. Hard to say what we can expect from R19. Also bought upgrade week ago (as MSA user), but don´t know what can expect for 600euro. In case of main feature for R19 would be Prorender (btw. some interesting info on cgtalk "directly from kitchen" :), it will not be big deal (for me) http://forums.cgsociety.org/showthread.php?f=47&t=1449143 (especially last pages, where is told about "not near future of full implementation" of Prorender into c4d if I understood correctly). In my work I was found installed R10 demoversion on old computer (installed years ago). When start to play with, I had to say "this is the same as I use today in R18" (same interface, almost all deformers as today, cloth, mograph, BodyPaint the same (or only minor changes)... Is not that strange? How many years are between R10 and R18... 10 or more... edit, 10 exactly, just found on wiki
  14. I think it´s "doable" also for cinema. Library is one thing and programmation part (scaling/adjusting/welding/aligning to source polygon normals) other... Like is visible tiling number in every part of kitbash (2x2 most often)
  15. bezo

    Easier iteration

    Much more slower than in xpresso? println"(xpresso for me is more elegant way for me :)" /// as no coder
  16. If you hold mouse pointer/cursor over record icon, little info dialog will be shown. Count of arrows is dependent on input/output. If you divide icon to left and right side, left side means connected input port and right side means connected output port. Let´s imagine if you have only node with connected output (to drive something), icon on left side will be "empty" and on right side will be single arrow to symbolizes output port connection...
  17. great colors, but where are ball bearings? ;-)
  18. bezo

    Conan the Barbarian

    Hi Carsten, There is a story behind this models? Or new project after Robin Hood? :)
  19. Nice work Jay, great model Personally, for me entire model/object look very square for me, if I modeled myself this kind of object, rather than SDS I would use simple polygons with tiny beveled edges... Ofcourse, SDS in some cases needed.
  20. Welcome on c4dcafe Charbel, Great to hear good news directly from plugin developer...
  21. bezo

    Roll-It 2017

    Remember someone good old Roll-It plugin? Eggtion.net are back with new version for current c4d releases. What is Roll-It? Roll-It is a plugin for Cinema4D R16+ that makes objects roll. http://eggtion.net/playground/cinema4d/roll-it-2017?lang=en (Free for private and commercial projects) Thanks eggtion team...
  22. When we are talking about creating mountains, Vladimir Mrkvica (freelance CGI artist from Slovakia ;-) create few assets/examples based on displacers and release for free... https://www.artstation.com/artwork/zowAZ Looks really amazing and very simple...
  23. Maybe some short video/gif of result can be added to post (for visitors to see result/target of tutorial)
  24. Congrats Hrvoje to open TDMSC forum. Project based tutorials or deeper dedication to extremly powerful tools (as xpresso or python for instance really are) in "real" examples are missed (not only on our forum) for long time... Maybe some kind of great example can be Dr.Sassi on Cineversity forum...
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