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bezo

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Everything posted by bezo

  1. bezo

    List of all C4D Plugins

    I think there are more issues, plugins could work or could not. Bridge is for non commercial plugins not plugins with standard licencing system (serial number, licence file etc. which are locks to every release separately imo) In R20 I have a few installed thru bridge, but don´t remember which ones ...
  2. bezo

    List of all C4D Plugins

    All R21 ports (SnapPRS included) from plugin developer Hashimoto (anoanoW) you can find on his new website http://www.coffeestock.shop/wp/ From Keith Young (developer of Riptide, Undertow, Kyamaslide) I have no any info for a longer time. And his website is also down. Hope he is ok...
  3. Since my job is totaly different as my hobby (work also some time with PC, but hard to listen music if you don't hear your own word ´cause of noice machines), I listen music only at home while work on my home pc or clean :-). What I really like to hear is young Portugal composer BrunuhVille... https://brunuhville.bandcamp.com/album/age-of-wonders
  4. Bezier spline is not the best solution for simple animations, but when used, needed to adjust intermediate points (from Adaptive to Natural or better Uniform) and increase them to higher value. Higher value means more precise animation. And as prevention for crazy rotations of cone object is needed to use spline rail. Simply copy source spline and slightly enlarge... Spline-wrap_TestWithBezier_0001.zip
  5. bezo

    PolyDup

    What I found interesting, Y axis in case of just single polygon always targeted to side where points in "local" space are higher then other. (or average values of more higher points)
  6. bezo

    PolyDup

    Ahh, my mistake. Totaly OT, but for you as programmer I have one question. I can not find logic which way are calculated axis of selections. Here is small video https://www.dropbox.com/s/fki49eopw0ik42n/axis of selection.mp4?dl=0 if these "calculations" are used internaly in other tools (bevel inner for examle), it can not be source of another problems?
  7. bezo

    PolyDup

    Tested in R21 and work just fine. Could be posible "respect" size of source polymesh depending on size of target polymesh with some option? https://www.dropbox.com/s/92oc92v5kwqxa8m/polydup_autoscale.mp4?dl=0 (or after placement of source polymesh on target switch to polygonsslect all of source mesh polygons (what we currently have) and adjust axis of selection to bottom of placement (what allow user to save few clicks to adjust manually)
  8. if you set "End Mode" parameter of spline wrap to "Clamp" (instead of default "Extend") and then will animate offset parameter from negative values (-15 maybe) resulted animation looks just fine, but don´t know if it´s enough for you...
  9. here is what I ment... splinwrap_example.c4d
  10. Can not be just modeled top object from cube polygons and used selection set for different material? If you need exactly what is in your screenshot, it´s the fastest and simpliest way. Using some external object bring another problems with priorities (xp vs. deformer, but could be solved with adjusting priorities) if you simply select all edge ring selection and use connect command, you "cut this cube in the middle and when select top middle edge and drag bit up, you have prism as in your screen. Then just select prism/roof polygons and create selection set for texturing. This way prism will not be deformed since main edge "flow" over spline in same position agains cube all the time...
  11. No..........no..........noooo No..........no.......... Great fun @jed, perfect job 👍
  12. bezo

    PolyDup

    Yes, the most important thing I didn´t mentioned. (never used icon from interface to convert primitives to polygons)
  13. bezo

    PolyDup

    Yes, demo restriction was the reason why plugin don´t work correctly. Just tried in standard version R20. Works as expected, coping mesh into external file and adding to new selection. What is nice, not needed to create target selection first, simply switching with space button between selection and plugin works nice. Also addition red points in case of non-correct selection for placement is great. (in this case is created copy of source mesh on original place what looks like a bug). It can be simply solved by creating correct selection for placement. I had few crashes after this workflow... - added plane, converted to poly - created source polymesh for copy - With Ctrl stored - with space switched to selection tool and selected correct selection for placement - with space switched to plugin and placed copy of source polymesh into selection //all fine until now - while is still selected plugin as tool, removed plane from OM - inserted new plane and converted to poly - c4d crash First I think it´s caused by adding plugin into interface (as icon in left palette), but try this also with standard using of plugin (selecting from plugin menu when use it) and get crash also...
  14. bezo

    PolyDup

    Hi Daniel, Just little question. I just tried your plugin inside R20Demo and don´t know if it´s c4d demo restriction or by plugin, but when I follow your steps, with moving mouse over mesh for copy there is not full line over edge and when click Ctrl and left click, I see transparent line over mesh for copy, but another selections for paste are deselected... And mesage from console ------ PolyDup - failed to extract the part of the mesh PolyDup - failed to write the extract file: D:\CG2\MAXON R20 Demo\plugins\PolyDup\Extracts\extract.c4d ------- Ahh, now I see... Since it´s demo of c4d, there´s not allowed to write to any file, Ok, solved... I´ll try in commercial R20 version, but just another question. Is posible to rotate copied mesh to destination place? Or there is some rule for placing copied mesh?
  15. My question was generated from his website where wasn´t any screenshot from win version (or other "win" similar comment)
  16. If you mentioned MD, what is external application, but this option has build-in Insydium products (Xparticles,Cycles4D) what is really great when you switch from version to version. Don´t know about some 4rd party product...
  17. bezo

    PolyDup

    ...yes, with polyselections as presets I was meant "stored" parts of mesh for later use in selection sets tags.
  18. Sorry for OT, just info how it ended. Looks like 4K monitor I ´ll try later. My old onitor work after repair for more then 4 weeks without any issues. Just for 3 euro for small 7pin chip (voltage regulator) and one cap (filter). ...and week of waiting for spare parts 🙂 ...
  19. bezo

    PolyDup

    polyselections as source "presets"?
  20. bezo

    Hello Everyone!

    Hello and welcome, ...hope you enjoy work with c4d...
  21. bezo

    2-dimensional sliders

    It´s just vector field interface in User Data... Vector_interface.zip
  22. Congrats Stefan, your surface engine looks really powerful and complex...
  23. bezo

    Unbound Resource

    From what I know, latest database is here. (bit strange interface for me, need to scale screen, but list is fine) http://cine.wex.pl/C4D-F/C4D-1.htm
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