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bezo

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Everything posted by bezo

  1. bezo

    Cinema 5D

    You could use edit palettes and remove 2 separators above the icon. I think they want align palette with viewport by edge...
  2. Nice work César, do you plan also horizontal signs for example for airport runway? ...and maybe custom road textures
  3. I think conversion refer to files R12 and older. R17 should be opened fine in latest release.
  4. Not sure if skin material is procedural or standard texture, but can not be used simply another layer for color texture?
  5. Also get this message. As I understand, option 2 means "conversion" whole Fused content into perpetual licence in current state of purchase/update. But don´t know if that means only conversion for that money or there will be some kind of maintenance of that version (something like all service updates untill new version released. (not new features but bug solving/service updates) Since I have a time before my maintenace will expire, I´ll wait what is cooking... 🙂 (but yeah, I think it should be smart step from Insydium and win/win for both sides.)
  6. Put your spline under connect object and clone on that connect object and problems are gone...
  7. bezo

    texture clone

    If cloner will be after modeling converted to poly´s, could be used simple xpresso for texture offset...
  8. simply expand Elements port and use Ratio or Color...
  9. We also had in c4d ptex technology as external plugin (almost 15 years ago) I think not developed anymore...
  10. Check material applied on hairs and try adjust thicness parameters Root/Tip and curve/profile of hairs to your needs. Maybe your character is in very small/large scale don´t know... Also check Generate tab of hair object if enabled option Render Hairs and type is set to none. (if there enabled something else, hair will not looks like hair but geometric objects/objects as you set...)
  11. I mean simple sphere with texture as you want (or some nice noise in luminance...)
  12. JED is right, it will be about priorities (execution + OM position) btw, nice model. Modeled in c4d or CAD import?
  13. Use custom object as moon with applied material as you want. When you drag that object into entry field, it will be automatically placed at place where it could be based on adjusted time...
  14. They have to be in your preferences/userrepository folder. Copy it to new workstation and mount database
  15. bezo

    Smooth bends

    Create geometry and for corners use softselection move mode
  16. Here it is, I´m sure Joao is fine with that. EFS.c4d
  17. Use Fracture object instead... ngons_effected.c4d
  18. Can you post screen/scene file?
  19. with edge cuts selected by you its create just 5 islands, but for me looks good... UV unwrap_0001.c4d
  20. If you remember Chris Maynard´s cmivfx.com, there was years ago (one of first series of c4d tutorials, maybe "Ultimative Learning C4D") and in these tutorials I´ve seen intensive using of this command. I remember the presenter, was not technician, but artist. Didn´t care about polygon flow, polyloops etc., simply modeled by own feelings. And in result it was really amazing... Some poeple should say its not correct, its bad workflow, mesh looks bad, no correct mesh flow etc, but results was increadible... ...who cares about mesh if final product looks amazing...
  21. If you turn off axis for up vector and adjust a bit rotation, it will not solve your problem? (for me it looks "believable", green on top)
  22. 1, Check Voronoi fracture object/Object tab and turn off "Colorize Fragments" option (if enabled) 2, Go to Selections and enable "Outside faces" option 3, Drag newly created selection into material
  23. Don´t have it but expect you got zipped file with database. Simply unzip it, place somewhere you want to have it, open c4d Asset Browser and connect database (step 2 is optional, just to see whats happend when installed database (will be added under "User Databases")) After these steps you should see added database and objects appear in asset browser (search for their name or are created in special folder, you´ll see)
  24. I ´m affraid you need to do it manually. Maybe simple animated plain effector/linear filed and assemble in the desired order...
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