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Jakub Krátký

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Jakub Krátký last won the day on January 4

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  1. Hi, i have a little setup with xpresso, that generates position (x,y,z) based on emitted particles that collide with the ground, i have a user data tag set to a null object that contains a vector data (collision_position) and a boole data (collision_happened). Hovewer when i try to call these two in the python tag, its does not grab the data. I have added the scene and screenshots of the python script next to the c4d console output. Could someone take a swing at this problem please? I am starting to lose my mind. PS.: HAPPY NEW YEAR EVERYONE! 🍻🍻 mograph test.c4d
  2. Thank you for your reply, however I am not quite grasping the mechanic i need to include in the scene, ive been tinkering with the c4d file and so far to no avail. Could you please nudge me in the better direction? Thank you! Best regards
  3. Hi, is there a kind soul versed in Scene Nodes willing to help me with making my scene work? I believe its a pretty basic node setup, but as a begginer in such works it is quite tricky to handle. The whole idea is to create an interactive scene in which there is: A mushroom with a spore emitter, when the emitted spores touch the floor/ground, a new mushroom grows in the site of the collision, eventually emitting its own spores. Now im not sure whether to use a cloner object linked to the floor or if there is some other way. I have linked a pdf illustration plus the file in which im trying to create the scene using placeholder objects - so far to no avail. Im running on 2023 version of Cinema. Best regards and a happy new year, Kuba particle test.c4d spore_nodes.pdf
  4. Hi! I'm a student of interactive design here at the University of Western Bohemia. Ive been dabbling in the dark arts of Cinema 4D for several years, but one still has a lot to learn. Im excited as to what new information I can learn in this community!:) Best regards, Kuba
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