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activatedfx

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  • First Name
    John
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    A

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  1. Really nice work!! Also like the other work on your web site. Good stuff! -John
  2. Just wanted to add a 2024 bug I found today. My work is generally very simple scenes. Sports broadcasting stuff. I have a very simple scene that was created in 2023. Planes, 3D team logo models and "cut out" basketball players (splines) with image textures applied via UV and adjusted to fit. Nothing I couldn't have done in R8! I thought I'd play with 2024 today, and when I opened the scene, all the textures are upside down and reversed!! Did the way textures are applied change from 2023 to 2024?? It's mind-blowing that such a simple thing is broken. I was also wondering if there's a good way to "migrate" all my custom layouts, render settings, and imported/converted Lib4D materials without having to manually re-do all of that. Thanks!
  3. I was having a similar problem with confetti falling through a collider plane or slightly intersecting it. (Standard Emmitter) I completely solved it by adding a 2nd collider plane just below the 1st one.
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