Hello guys,
I am currently experimenting with cloth sims. Now my, maybe noobish, question:
I want to let a object fall into a cloth sheet, that basicly catches the object, making some nice wrinkles and maybe bounce it up back in the air. I get the cloth setup, but how do I get a collider to interact with gravity? I tried to combine the riged body bullet sim, but that results in ignoring the collider tag, which was expected because those are different simulation systems right?
Is that something that isnt implemented it or do I miss something?
Best regards