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Everything posted by HappyPolygon
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Could you provide better resolution images ? I can't really compare the renders between C4D and Meshlab. I've downloaded Meshlab and imported a sample file with a toy submarine. I admit the exported UVs are awful. But it renders as good as Meshlab views it.
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I think the main reason mtls are messy is the exporting app. An mtl from max12 is different from an mtl from max20 and blender 2.6. Could be the mtl format is not standardized or few really respect the format during implementation. The whole market out there is a mess with mtls not providing versions.
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Use the same texture tag on all geometries as a group and set the projection as plane. Then go on texture mode and rotate that plane to be parallel to your surface.
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R25: Moving Objects Will Not Stay In Holes. Losing sleep over this...
HappyPolygon replied to BLSmith's topic in Cinema 4D
I think that video contains a crucial element that could explain the priority conflicts. There is only one expresso tag. -
How long did that take you ? Doesn't look that slow to me. I wish I knew how to make an emboss in PS and convert it in normal map, that could be super fast.
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Could you explain the Xpresso like in a pseudo-algorithmic way ?
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It's easy. You set your scene and position your camera, then using the camera shader you can reproject it (frontal) on an other cube. the only things that really matter are the camera angle and focal length (have to be the same on both scenes).
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Please consider filling some info on your Profile. I accidentally opened your file in C4D R12 and in my surprise it was working. We need to know your C4D version in order to provide a better assistance in the future in case of release feature sensitive solutions.
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NFT art creators are shitting bricks right now... Imagine the faces of Russians when STEAM prohibits them from buying or playing their games...
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When a nation (actually in this case Putin and his followers not all Russians) differentiates itself from the "west" then it oughts to acknowledge that if it wants to provoke any part of the "west" should make sure that it does not depend on it. Russia is cut-off of international sport events, international economic infrastructure and market, trade, travel agencies, you name it. I don't think there was ever such isolation imposed to a nation before. Putin thought that he would feel nothing just because he controls nuclear warheads. Well he better get used to this status because he is certainly not getting them back if he launces any nuclear weapons. You can go so far with attitude. Things will not revert to normal soon. No war of this kind of opponents ended in less than a month. Putin has a pride to save. He won't back down, he will get what he wants even if that means trampling over all Europe. He will face greater problems than loosing troops if he backs down. This is the inconvenient truth.
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The sad part is that the Russian people are being punished for something they don't deserve. This will lead to more hate. The mistake Putin did was to invade a country that is part of an alliance (not officially). This invasion is not the usual invasion to take out terrorist organizations or rogue military parties even if he claims otherwise. This war is nothing like any NATO member ever declared in the modern era. But no Putin supporter will ever care about this difference. What I'm particularly annoyed by is the cynical and mute reaction of India and China. China decided to evacuate its nationals today after 6 days of war. India send directives for evacuation after all flights were banned. If those countries don't give a s**t about their citizens in danger imagine, in their state of human value, what they are capable of doing with them when they take part in a war. Either that or they are just that devoted to Putin. Source CNN: https://edition.cnn.com/europe/live-news/ukraine-russia-putin-news-03-01-22/h_da4d6354837f2c7b88002e0d4ff06e62 https://edition.cnn.com/europe/live-news/ukraine-russia-putin-news-03-01-22/h_c4ded23f058f8b48765d9156e929b057 https://edition.cnn.com/europe/live-news/ukraine-russia-putin-news-03-01-22/h_a0ee9a6ba77c55005dbac0c901bac9d9
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oh, sorry I thought it was some kind of business card thing
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MoGraph is your friend... Wait, R16 ? I've done it in R25 😞 I'll try and do it in R12 ... stem.c4dstem r12.c4d
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To me it looks like this I whould never use a material displacement for that knind of detail because of the hard edges. It would require a high res for the texture and a high subdivition for the base model. It is also posible to do it with only one polygon - Normal Map emboss.c4d
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How would you distinguish the patches if they cover the whole surface ? It's hard for me to understand exactly what kind of look you are after. Your description brings the Clump hair material attribute to my mind.
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Link spline (Helix) animation to a polygon object
HappyPolygon replied to EnzoLuka's topic in Cinema 4D
What kind of formula did you use ? (effector, deformer, python ?) I only see a vibration tag. -
R25: Moving Objects Will Not Stay In Holes. Losing sleep over this...
HappyPolygon replied to BLSmith's topic in Cinema 4D
Which of these do you think is most appropriate ? -
R25: Moving Objects Will Not Stay In Holes. Losing sleep over this...
HappyPolygon replied to BLSmith's topic in Cinema 4D
Non-linear animations are hard to animate. Your angular movements create differential accelerations to the deformation of your rods and springs. It's going to be hard to produce the tension you are want. You will literally have to adjust the deformation and position frame-by-frame. My money is still on Xpresso. -
Version 1.0.0
205 downloads
A simple but complete Xpresso rig for making an orbit trail. It can be customized by substituting the Yellow and Green circles with other splines for more interesting trails to make spirograph-like results. The rig can be easily scaled for more orbits. This rig is time-dependent which means that the Yellow circle is fixed to always complete one full orbit in the project time-scale.Free -
Close a spline helix for perfect loop animation?
HappyPolygon replied to catnap's topic in Cinema 4D
I like your thinking. I've constructed an Xpresso rig that parametrically describes this kind of orbit. It still is NOT a totally parametric solution for CATNAP. CATNAP in order to use this: Play with whatever parameter you like in the main Xpresso Tag (2-Body Orbit). Let the animation run until the last frame. (Use the Go to Next Frame button to make sure you don't miss it unless you have the Loop Animation disabled) At the last frame use the Current State to Object command on the Tracer object. Close Spline on the new object. Select the first and last points and make them smooth. @Igor can we put this file somewhere for people to find ? Do we have a repository for useful nodes/rigs/models ? Torus Orbit.c4d -
Close a spline helix for perfect loop animation?
HappyPolygon replied to catnap's topic in Cinema 4D
If you don't mind this: I don't think there is a procedural way to make this happen. The only way to do this is to apply a Current State to Object on your helix and then check Close Spline. But in order for that to work you should make your helix close properly. Set Start Angle at 0 and End Angle to a multiple of 360 - 1 or -2 (the -1 or -2 prevents the end and start point to overlap that could interfere with the animation when traveling from one point to the next, it could look like the traveling capsules temporarily pause on those points) -
Thanks 3D-PANGEL ! I've never subscribed to this magazine because it used to be quite expensive outside UK. Now with the digital editions it's cheaper but I still want to single my options out 'cause not all issues contain articles that interest me, plus they publish enough articles on their website for free. My oldest issue is 75 March 2006 with "Full 3D modelling and animation software Realsoft 3D 4.5 worth $700" and a chance to "Win a remote rendering worth $20.000". They had so good deals back then it was hard to pass issues like that. Now most if not all computer related magazines are DVDless. I don't know what happend to marketing since then, imagine Maxon giving a 3-month R23 with a magazine, would'n it boost the sales on R26 40% more than expected without the give-away?
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R25: Moving Objects Will Not Stay In Holes. Losing sleep over this...
HappyPolygon replied to BLSmith's topic in Cinema 4D
Where would you attribute those inconsistences ? Xpresso should be very rigid with the calculations. One thing drives the other and the outcome should be solid. Only a situation where two seperate things drive a common target could lead to inconsistncies. My setups are always straightforward with no logical collisions. I've never tryied to create such collitions and I don't know how C4D or Xpresso itself handles those. Scene nodes work in a single tree structure preventing cyclical non- deterministic and non-terminal calculations. Xpresso has a more loose and open structure where multiple tags can affect the same objects. I think this could be what we see here although I haven't checked it TBH. -
R25: Moving Objects Will Not Stay In Holes. Losing sleep over this...
HappyPolygon replied to BLSmith's topic in Cinema 4D
Xpresso isn't a simulation. Why would it need to catch up ? Am I wrong ? -
How can we access the code ? Can we actually substitute the models with others ?