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HappyPolygon

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Everything posted by HappyPolygon

  1. https://github.com/bgstaal/multipleWindow3dScene
  2. Go to your Sphere Attributes and add more Segments
  3. What corners are you referring to ? What tutorial are you referring to ? Are you talking about the plateaus ? It's more obvious if you add subdivisions o the sphere/ If you go to the shader settings and change the brightness and low clip from this to this you get this
  4. I shared this a month ago There are 2 ways to make the frame. The first is not topologically good though... The first will grow the frame outwards and the second inwards... Cage Modifier.c4d
  5. I got a newletter from Poly today I find this very fishy... The Q&A part of the message reads: So what's the new service ? Just a cloud storage with an AI touch in the search bar... witch is even fishier.
  6. Apparently Blender.org was down for the weekend Visitors to the blender.org websites have been greeted with blank pages and 404 errors since the weekend, following what BlenderNation founder Bart Veldhuizen reports is “the largest and longest DDoS attack” that blender.org has experienced so far. Services across the blender.org domain were affected, including the main Blender website, software downloads, the Developer Portal and devtalk sites, and the online documentation. It just proves that some people are just plain evil
  7. It's the biggest discount of the year! Save 40% on all annual licenses of VUE & PlantFactory and PlantCatalog*. The 2024 releases of VUE & PlantFactory are also just around the corner, so secure this discount today and retrieve the new versions as soon as they land. Additionally, the PlantCatalog collection now includes more than 180 species procedural vegetation species in multiple versions, totaling over 400 customizable 3D models with nearly 15000 preset variations! You can purchase multiple licenses (one year per each license) and activate them later when you need them**. Annual licenses can be installed on two distinct machines and you will get all updates which are released while your license is valid. Please note this is a time-limited offer! It is valid till December 5th,2023 included. If you have any questions, please contact us! Cheers! Isabelle Soulas * Educational products, monthly solutions, floating and multi-year licenses are not included. ** The runtime of your annual license starts on the first day of activation and not on the day of purchase, so you can activate each license just when you need it
  8. I couldn't complete my purchase a week ago and their reply was : I guess they have general issues...
  9. CGchannel made a list again https://www.cgchannel.com/2023/11/black-friday-cyber-monday-and-winter-2023-deals-for-cg-artists/
  10. I'm confused.... Do you need a Landscape app or a Vegetation app ? or both ? And whatever the answer provide more details as to what modeling/animation liberties you need with those so we can suggest the best alternative... Also important : free or commercial app ?
  11. Well that's a misfortunate detail. I don't see the central ones moving much... you could convert them to polygons or remodel them, and keyframe a Taper/Bend deformer. As for the others... They can be converted to splines... are you sure you can't bake them if they are splines ? If they become splines then they sure can be Sweeped and surely the Sweep can be baked.
  12. I meant this but it's a global offset Just use a Time Effector with a Random Field
  13. I only listen music with no lyrics to avoid earworms. My favorite kind of music is epic and OSTs from movies and games. Favorite composer Thomas Bergersen with most liked tracks Evergreen, Victory and Aura Other tracks I like to listen for inspiration are U-Render_reel, Hinkstep - Like a Mirror (Houdini 19 reel), Can You Hear The Music (Oppenheimer), Norman Orenstein - Hypercube Opening (Cube 2 - Hypercube OST), Terrain (Simcity 4 OST), Terence Blanchard - Blut Und Boden (BlacKkKlansman OST), Klaus Badelt - Eloi (Time Machine OST), Randy Edelman - To the Stars (Dragonheart OST), Jack Wall - MYST: Exile (OST) What makes you focus ?
  14. If you use the object under the Cloner then you can use the offset the animation of each instance.
  15. ummm... don't need to. Paint some dark blue dots on a transparent PNG and just project the material with Alpha locally using Flat Projection... Maybe I'm too unconventional/free-form/your-worst-pipeline-modeler-assistant-you-could-end-up-with.... 😅 That's how I would do it but I guess you don't use the native C4D renderer and my way wouldn't work with RS or Octane... What do you use ? Your hardware/software profile is empty.
  16. No remesh - remesh Default settings I've notices some corner crops: remedied it with these Notice the Hard Edge Selection C4D won't work miracles though... If they don't upgrade the SDS to support Fields or Polygon Selections or even just make the Remesh use Fields or Polygon Selections, there's no other way but remodel the damn thing. The explanation is really straightforward: Your topology is not uniform. Remesh and SDS are doomed to interpolate the same between dense and sparce topology, essentially treating the whole object the same when in reality it needs different treatment based on regional density. The fasters and easiest way I can advice to rebuilt it is: to keep only the Top and Bottom Polygon Selections and delete the rest of the geometry From those selections Convert to Splines only their outer edge rings Use those splines under a Loft to see their connecting geometry. You should make adjustments for the intermediate points to be dense enough to compensate for the edge details and uniform enough for a constant roundness. In order for the Loft to work best the two (Top and Bottom splines) need to have the same number of intermediate points, otherwise you'll have to bridge the two splines manually. *** Then just through the Loft under the Thicken to make the extrusion... *** At this point you could use the Ring command to add an outline to the splines, then Loft them individually adjusting their topology and then manually bridge the to Lofts. I think this is more realistic as C4D does not support Bridging between different objects or Bridging between splines. Let's hear what @Cerberahas to say about this.
  17. What if you use Pyro against Pyro ? I haven't played with Pyro much. But it could be possible to interact with one Pyro object using an other Pyro object .... Try making your Plane a second Pyro emitter with invisible fire and very limited influence (have its smoke die very quickly) and have it move through the original fire. I suspect the two Pyros will interact with each other... maybe still not in the way you want it... Or just link a Wind or Turbulence object with the Plane. That's a more straightforward way to interrupt the rising smoke.
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