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HappyPolygon

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Everything posted by HappyPolygon

  1. You try too hard and mess methods up... You are trying to manipulate dust as if it where a cloner instance and an independent dynamic body at the same time. You either gonna use the rope dynamics to their full extend or MoGraph. If you use MoGrap then see my attachment. Enable the Rope Tag to see that the two have unintended results. If you use rope you'll need to experiment more. From what I understand you'll need to rely fully on the Stickiness for this to work. You'll need to create Vertex Weight maps to both the rotating Helix and the brush. Yellow means the rope will stick to the surface. You'll need to coordinate two Linear Fields, one to increase the stickiness weightmap of the brush and the other to decrease the stickiness weightmap of the helix where the two meet at a contact point. As for the Connector Tag, I don't think it's relevant to what you're trying to do. no_tangle_hairbrush_core4d_changed.c4d
  2. If RS is ever to become the standard renderer for C4D then they'll have to delete a lot of code from C4D that includes the Material Editor itself, PyroClusters, Sketch&Toon, Physical Sly and a lot others. Why ? Because there is no reason having 2 incompatible Renderers. I don't think they will ever do that. The only way to do that would mean that all old rendering functionality is compatible with RedShift or it has been re-implemented to be available in RedShift. So far the Sky of RS is just empty. AFAIK only the C4D noises have been implemented in RS leaving out things like the Irawan (woven cloth) model and a lot of other useful shaders.
  3. This is the first group the Dissconnect Group and the 2nd group I couldn't find any other groups... My OM is also empty... I don't know if you have any kind of objects there ... just mentioning in case you have because that experimental Null I saw I thought was for use in the OM.
  4. Does the project involve particles, instances or just objects ?
  5. You need to first apply the rounding and then make the polygon selection. You can also bevel only a part of the edges and not all of them if you make an Edge Selection
  6. The graph looks like this That experimental Null looks a bit lonely without inputs.. I don't know. It's the 2024.1.0... was there a more recent update ? Will check *nope, no updates*
  7. Constraint Tag with Mix Animation ? Just throwing an idea, I have no clue if it would work.
  8. Playback doesn't work for me... Is there a specific node attribute I should be changing ?
  9. It's just that I cannot valuate and appreciate the introduction of an AI in a storage service. How messy would your storage possibly be in order to type "picture with me and my dog" or "rock music" to find your file ...
  10. https://github.com/bgstaal/multipleWindow3dScene
  11. Go to your Sphere Attributes and add more Segments
  12. What corners are you referring to ? What tutorial are you referring to ? Are you talking about the plateaus ? It's more obvious if you add subdivisions o the sphere/ If you go to the shader settings and change the brightness and low clip from this to this you get this
  13. I shared this a month ago There are 2 ways to make the frame. The first is not topologically good though... The first will grow the frame outwards and the second inwards... Cage Modifier.c4d
  14. I got a newletter from Poly today I find this very fishy... The Q&A part of the message reads: So what's the new service ? Just a cloud storage with an AI touch in the search bar... witch is even fishier.
  15. Apparently Blender.org was down for the weekend Visitors to the blender.org websites have been greeted with blank pages and 404 errors since the weekend, following what BlenderNation founder Bart Veldhuizen reports is “the largest and longest DDoS attack” that blender.org has experienced so far. Services across the blender.org domain were affected, including the main Blender website, software downloads, the Developer Portal and devtalk sites, and the online documentation. It just proves that some people are just plain evil
  16. It's the biggest discount of the year! Save 40% on all annual licenses of VUE & PlantFactory and PlantCatalog*. The 2024 releases of VUE & PlantFactory are also just around the corner, so secure this discount today and retrieve the new versions as soon as they land. Additionally, the PlantCatalog collection now includes more than 180 species procedural vegetation species in multiple versions, totaling over 400 customizable 3D models with nearly 15000 preset variations! You can purchase multiple licenses (one year per each license) and activate them later when you need them**. Annual licenses can be installed on two distinct machines and you will get all updates which are released while your license is valid. Please note this is a time-limited offer! It is valid till December 5th,2023 included. If you have any questions, please contact us! Cheers! Isabelle Soulas * Educational products, monthly solutions, floating and multi-year licenses are not included. ** The runtime of your annual license starts on the first day of activation and not on the day of purchase, so you can activate each license just when you need it
  17. I couldn't complete my purchase a week ago and their reply was : I guess they have general issues...
  18. CGchannel made a list again https://www.cgchannel.com/2023/11/black-friday-cyber-monday-and-winter-2023-deals-for-cg-artists/
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