If you haven't found it yet, be sure to read the bible of CG cinematic lighting:
https://chrisbrejon.com/cg-cinematography/
And also a short one on why 3-point lighting is a bad habit:
https://cg-masters.com/cg-lighting-myth-1-3-point-lighting-is-good/
I tend to use HDRIs as a weak "fill" light for a starting point based on the mood of the scene - warm/cool, high/low contrast, saturation, etc. You'll often find HDRIs categorized this way on sites likes HDRI Haven. The rest depends on manual placement of lights through experimentation and reference. The key driver is how you want the scene to feel, and it doesn't matter if it takes 1 dome light or 100 spot lights.