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Everything posted by U Render
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Hello everybody, It is with great sadness that we have to inform you all that U-Render is closing down. Despite making great progress this year we are unable to continue as a business. We are, as you can imagine, heartbroken. Thank you so much to each one of you for all your comments, suggestions, encouragement, artwork and even just for being with us along the way. We are going to issue a version which will support special perpetual keys so you can keep using U-Render even if we cannot be there to see the awesome work you create with it. Hopefully we will meet some of you again in the future. Best wishes to you all. The U-Render Team
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Hello! Fritz is right! The emissive effect is done by screen space global illumination. The clipping effect can be reduced with the overscan render setting. With this setting a larger area is rendered. Since this costs performance, it wasn't used in this demo-scene. The advantage of this method is you won't have to crop the image in post-production. Our team is aware of the need for special hair/fur rendering, which will be implemented in the future. Regarding skin, you can get nice results with the current SSS (see attachment). I guess that the implementation of real time ray tracing would bring this effect to the next level. Kind regards, Peter
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Check out the latest technical alpha teaser for the U-Render integration with Autodesk Maya: Stay tuned! Follow us on our Social Media: * Instagram: https://www.instagram.com/urender.realtime/ * Facebook: https://www.facebook.com/urender.realtime/ * Twitter: https://twitter.com/urender3d
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Hi there! We are very happy to inform you that today we released a new version of U-Render. With version 2022.8.10 SP1, U-Render introduces support for Cinema 4D 2023 along with improved stability and accuracy. Additionally, this update improves the licensing system by allowing a larger time discrepancy between the licence server and the local device. Check out all the details and download it here. Contact us here or via email, if you have any questions. Have a nice day! Elena from U-Render
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Hi there! We are very happy to inform you that yesterday we released a new version of U-Render. Release 2022.8 introduces a new licensing system, in order to better match the licensing solutions of U-Render’s host applications. This new system behaves much as your host application’s licensing does and so will be more familiar and easier to manage. U-Render’s new licensing solution is available in a new service pack (SP) of this current release, and all subsequent versions of U-Render. Earlier versions of U-Render will continue to work on the device they are activated on, but their licences will be locked to the current device. Read more about this release and download it here. Contact us here or via email, if you have any questions. Have a nice day Elena from U-Render
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Founder of Soza-all was forced to decide how many workstations were needed to meet tight deadlines. Adding more PCs could have helped, but what about the cost? We reviewed the bills and here is what we found. Check it out here: https://bit.ly/3zqvZBD
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Our free webinar, in collaboration with our Japan-based partner TMS, will give you a close look at U-Render and at what you can achieve with it. SAVE THE DATE: July 28th, 2022, at 7 PM JST / 12:00 PM MESZ. For motion graphics artists, U-Render software evangelist Glenn Frey will introduce the basic operation of the real-time renderer U-Render, the benefits of real-time and the workflow up to final rendering. He will also introduce the integration with X-particles and the latest features: toon rendering, screen space global illumination and multi-materials. The webinar will be in English, but will be pre-recorded and subtitled in Japanese. An interpreter will also be available for the live Q&A. Webinar contents: Introduction of U-Render Advantages of real-time The latest features Register here: https://us06web.zoom.us/webinar/register/WN_mdZFpNrKTU-3GBsnZkF45Q
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From Pre-Visualization to Final Frame Rendering with U-Render. Learn how to reach stunning results in real-time. If you were not able to watch our live webinar, don't worry. You can watch it here:
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U-Render release 2022.4.9-SP2 brings improvements and fixes in Multipass and more. Download this update here and enjoy real-time rendering!
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From the album: Real-time Creations
Enlarge the horizons of your creativity with a different style. Download your free trial here: https://u-render.com/try-u-render/ -
Hi! Thanks for reaching out. The free trial lasts 14 days. No limitations on the software. Have a nice day!
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Hi Marcio! Thanks for your feedback. We are working on the fixes you mentioned and the Maya integration is coming very soon 🙂
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We are very happy to inform you that the latest release of U-Render is online! Release 2022.4 brings a brand-new package of features for Non-Photorealistic Rendering (NPR), Screen Space Global Illumination (SSGI), Multi-materials, Sharpening filter, an easy-to-use installer and a free assets library. Non-photo-real rendering (NPR) focuses on enabling a wide variety of expressive styles for digital art. In its very first version, it offers many new features, such as color gradients, specularity, emissive, rim light, normal / bump, but also mask, displacement and overwrite lines. The lines drawn can be applied scene wide or on a per-material basis allowing enhanced artistic granularity on the style applied. Screen Space Global Illumination (SSGI) allows creating a more authentic looking real-world lighting environment by adding indirect lighting within the screen view area. Multi-materials helps to save time with cloned objects and numerous materials to manage. Release 2022.4 introduces the sharpening filter as well. This helps for printed rendering, when details are needed to be shown. In combination with DOF the sharpening filter boosts the focused area reaching much more reality and eye-catching effects. U-Render has also improved the installation process with an easy-to-use installer. Furthermore, this release offers Cinema 4D S26 support. Read more here: https://u-render.com/news-2022-04-release-2022-4/
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U-Render service release is available here with a new additional user interface in Chinese, and overall improvements. We are happy to inform you that U-Render has a new distributor for China: MeshMellow. No better way to celebrate the Lunar New Year 2022 🐯 Read more about it here: https://u-render.com/news/2022/02/chinese-language-support/
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Hello everybody! We’re excited to inform you that for the very first time, U-RENDER will join RTC 2021 - RealTime Conference, the fully virtual world’s premiere event for real-time communities and innovation. This RTC edition will deal with a very exciting topic: The Rise of the Metaverse. Through workshops, panel discussions and open keynotes, you will be able to hear from the leaders who are changing the world in real-time as they share innovations across industries about how they are populating the Metaverse. How can you join us at RTC 2021? For all the event’s duration (2021/12/13-15) U-RENDER will have a virtual booth where we will show our latest demo scenes, but only. On Tuesday, December 14, 2021, at 11 PM (CET), you can have the possibility to follow a live panel discussion about the challenges of small companies and startups in the CG Industry. Our Founder & CTO Martin Weber and our CPO Ralph McEntagart will discuss this topic with Jean-Colas Prunier, Founder & CEO &Product Designer of PocketStudio. What happens if you’re not online during the event? Don’t worry! Our panel discussion, like the other events in the program as well, will be available on demand on the RTC’s website. We are looking forward to welcoming you to our virtual booth and interacting with you during the panel discussion. Registration is open now and free.
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From the album: Real-time Creations
Balance several effects like depth of field, volumetrics, reflections, color correction curves and gold materials to get stunning results in realtime! Model courtesy by The Pixel Lab -
From the album: Real-time Creations
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From the album: U-RENDER Viewport
Release 2021.9 also introduces Cinema 4D R25 support and allows you to use textures from the new Asset Browser in U-Render materials and render settings.