I'm trying to get a range mapper to use the negative pitch rotation of a null to drive a morph. Also, I need another morph to be driven by the positive rotation.
I included an example dummy scene to get the idea across. Rotate the box null negative 45 degrees in pitch. The top morph activates and that works fine. The problem happens when the null is rotated the other direction to positive 45 degrees. The bottom morph activates, but the top goes into the negative morph value. I need it to not work once the null passes zero and goes into the positive direction. I think I'm close, but there's something I'm missing.
This was so easy in Softimage to link anything to a null's direction, but Cinema's way of doing it is confusing. Can anyone tell me what I'm doing wrong?
set driven example.c4d