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Everything posted by FLima
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I know that you are not agreeing with me in any way, but you are right about this. C4D users shouldnt be divided as such. We are all users of the same software. Obviously, money will speak louder, and if a lot of the studios complained about the same thing, Maxon would stop all productions and go to whatever direction the studios demanded. It is just how things are, Im not a hypocrite, as I also make my decisions month to month as such, sometimes not taking a little project, and concentrating on bigger ones with bigger budgets. But I dont know, in a perfect world, our feedbacks, us the the single users/hobbysts/etc.. , positive or negative, could be taken into account somehow. And not just belittled at every turn. Im honestly not asking much...for example, I am now working on a commercial project involving character animation (not my short film). And the timeline/viewport performance is absurd... this has been discussed many times already, and I dont even want to get into the subscription debacle.. but this and other major issues the software still has...I just wanted this to be fixed... you know? I realise you are probably consider this as a constant "whining", but it is a software I love using, and at my age.. I will never reach the same fluency and knowledge at any other software as much as I have with C4D. So yeah.. it kinda sucks..
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You two are brilliant @luchifer and @mazurbr !! Thank you so much for all these advices, I will test it both and see what happens hehe 🙂 Sending you two a virtual beer (or whatever drink or non-alcoholic drink) you prefer! Thanks/ Obrigado!
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Man, it is amazing how much you dance around a situation, downplaying and diminishing at every turn any possible negative feedback people can have. It will never be a "oh, yeah, there is this negative feedback here, and this amount of dislikes.. maybe we should understand why this is happening" No, it is always: "People complaining are biased and small numbers - irrelevant to us" "People always complain, but they like it afterwards (aka, the typical, we know what is best for you, better than you do)" "We listen to very positive feedback from studios ( a subtle way to point once again, that normal customers/hobbysts are irrelevant to Maxon) thus, everything is fine to whom really matters" Is it really, absolutely impossible for you to just.. for a few seconds, acknowledge and understand why this update was disappointing for a lot of people? Or you will constantly parade against customers who are unhappy with certain aspects, trying as best as you can to belittle our feedbacks?
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You explained it very clearly, I've seen some things about MEL, and how to create custom shortcuts, commands before somewhere, so all of this makes sense. Thank you again!
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OMG! I thank you so much, for taking the time to explain and show these commands to me. Damn.. people here at the Core4D are really far in the game 🙂 I will try tomorrow morning this right away. I will keep you posted! Thanks ❤️
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Oh! Thanks!! But I have no idea what to write on a mel command... so scary! There is no default way to do it?
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Man, you are clearly going through something... just by all these words you are spewing out and the way you are expressing your thoughts... And just like I would do with a person in real life who is expressing themselves in the way you are doing, I will leave you alone. Hope you will eventually realise how unnecessary is to behave like this with people who dont share your opinions in general, not just in internet forums where obviously anonymity plays a big role, but in real life too. Take care. People will be angry at you for posting this on a C4D release topic haha 🙂 Lets move on to Blender Impressions thread, and please, continue to share with me more good news haha. (here's secretly hoping Light-Linking will make an appearance! Please Blender gods!)
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@MazurBrand @johanal, one quick question. One of the things that bothers me a lot in Maya, is that I cant find a reset PSR or that does a similar thing... In Blender is quite easy, alt+g,r,s returns the objects to their zeroed values. C4D has the reset psr that returns everything to zero.. But in Maya, we have the Freeze Transformations, that does exactly what I imagined... set every transformation to zero. But Reset Transformations, which I imagined would be the logical "return to zero state" does something completely insane, which is to throw the pivot of the object right at the center of the world... and maybe moving it slightly. This is one of the things holding me back animating in Maya. Any solution hehe? 🙂
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Thank you so much for sharing a detailed overview of your impressions about this new interface! There is some mixed feeling from what you wrote in here, but after a while, I will end up updating and checking out myself. PS: yes! Material and Animation track in Blender are not nice at alllll! Everytime I start a new project and I create more than 10 materials... I remember "oh. yes...this infinte scroll that doesnt work properly with my tablet.."
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My god dude... If stuff doesnt affect you personaly, you can just participate on another topic, instead of waving your fist, angry that people are not loving the same things as you. But here you are again, and again.. and again... writing on a topic you dont agree with, complaining against people who dont share your opinion. The good news for you is that, Maxon will continue to make money, regardless of you angrily defending them or not, so you can get a little rest (and give us a little rest from your negativity too). This is a whole new level honestly... someone who will pick fights to defend a corporation/software. No software needs this kind of fanboy attitude. Blender, Houdini, C4D, Maya... each software has its advantages and disatvantages and are perfect for specific kind of professionals and requires no vigilant defenders behind them to continue to exist and work as it is. Understanding how different softwares works and adapting them to your own personal workflow is key to become a really good professional. Also can give you a critical eye on what works and what doesnt in each one. If people are complaining about specific things that you personaly dont see a problem with, there could be many reasons for that: People have a longer track record using the software than you, more experienced in c4d combined with other 3d softwares than you, so they can make valid comparisons, or they could be trying to do something that the software doesnt allow it perfectly - like myself and multiple character animations for example, and having a huge performance decrease on timeline compared to other softwares. Whatever is the case, you dont need to sympathize with people's opinions here, if there are specific things you loved about this last update, then please, share with us in a civil and respectful manner like many others have done over the last pages. I even got curious to check it out the new interface after reading some people in this very topic mentioning positive stuff about it. And it feels that you are dealing with some sort of traumatic experience when someone mentions Blender (which hasnt been mentioned over these last conversations, except from you). But I have to say, I kinda laughed a bit at your description of what a Blender user seems to be on your weird little universe. Quite rich coming from someone who seems to be acting as aggressive (if not worst) defending C4D and personally attacking others. So please, I ask on behalf of everyone who is having an educated and intelligent conversation here, citing pro and cons about the latest update from C4D, Give us a break from your toxicity. Someone mentioned over the last pages here, that there were a few issues about some icons similarities and representations, you didnt find these problems? What about your plugins, was it a good transition? PS: Im also getting old.. and having trouble reading fonts on my ultrawide monitor 😛 Im not sure about the new layout yet, but will give it a try eventually (I already paid for a year of subscription, so I might as well) But only after I finish the current project Im working on, and sometime after Im sure my plugins will work perfectly in this new version.
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I am super late to this, but THANK you so much @MazurBr!!! I have printed these advices and will follow through very carefully! Thanks!!! 🙂
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Correction, fixes until 3 months after the software release. After that, whatever bug your version of C4D has, it is yours forever to keep. Before, Maxon would give support and updates to each release for a year (the acceptable and what is expected for a full priced software) Right now, if you spend the thousands to buy a perpetual license, pray to the gods they will consider fixing a bug within these 3 months. After that "Oh well, it sucks to be you... you should have bought subscription instead, sucker..."
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I think you personally Rick, gives us the extra excitement feeling that I used to feel for C4D back in the day. For these specific issues that have been discussed, I know the team is not to be blamed for this, since it is a higher up decision. C4D has become the awesome software it has over the years thanks to the support and innovation from you guys, so you will never see me blaming the team for this. For me, and maybe for others, it is a time to accept that the software is heading to a different direction than what we've expected/needed.. and well, it is a unfortunate call, but luckly there are options to make everyone out there happy with 3D making process. For those who will stay with C4D and continue to produce awesome work, and those who will adventure in some other options. But thanks for being a genuine nice person and keeping up with a good conversation/ acknowledgement.
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Since it is me and others, stating things that we are not happy with in C4D here in this forum right now, it is quite difficult not to take it personally. But I believe I know the type of folks you are talking about now. And yes, this conversation "I am done with this, I am going to Blender!" is far from helpful. But I think feedbacks are important, not just positive ones. This is a software I've invested my life as a 3D artist, so I think it is natural to do so. But well, after today, I think I will definitely rest. Accepting things will not change, and I represent only a small part of people who are not happy with the direction things are going.
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This is an interesting statement actually. The good old tactic of "you are part of a small group of people, thus your opinions are rendered useless" I think your elaborated statement also puts a whole different spin on "Maxon listens" type of affirmation. It is an obvious thing that people has different opinions about the software they use, and some (well, according to you, the vaste majority) dont have issues with the software, just us.. the vocal minority. That is actually very good and to be expected, people uses C4D for different reasons and concentrate on different resources the program offers. But I still wanted to believe somehow, that me and others, who have stated clear problems with the software and how things are working in general.. issues that have not been fixed for many releases, would be taken into account, you know.. as individual customers., and be respected and valued as such. But the bulldozer attitude that people from Maxon and Redshift seems to have towards any negative feedback, these attempts to disqualify, reducing the importance of our opinions, just because we are not many... it kinda puts a whole new perspective in this entire situation. The silverlining out of this is that this clear and more transparent mentality, the little peak on how Maxon actually see us, will save my time, and I believe, time from others here and other forums as well, from expressing our discontent with these declining quality of software updates, and invest our time into something else. So, thanks I guess.
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I think you are confusing people who have negative opinions about something, with forum trolls. And attaching a level of success (or whatever your definition of success is) to the possibility of someone having an opinion that is not absolute praise towards the software they use, is as shortsighted as your statement above. Personally speaking, I am 100% happy with my career, the clients I have and projects I've done. But that still gives me time to express my discontent when I feel that a company is not actually listening to customers feedbacks and tricking its customers with anti-consumer practice. It is actually quite possible to be vocal about something, either be positively or negatively, and still have a "successful" career. You should try!
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😮 That is really cool!
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I think you are giving us too little credit when it comes to understanding what "being listened to" really means. Most people here can easily make this distinction, and nobody is asking you to please all the customers of C4D at all time. But there is a consistent type of feedback, when it comes to the program's functionality and business model coming from a lot of your customers, from so many different places, that still remains after each update, and this"listening" that you mentioned, starts to fall a little short. Maybe it is Maxon who should re-evaluate what listening actually means: giving proper acknowledgement on issues that a large number of people here in this forum, Redshift forums and from other places are discussing constantly, and doing something about these issues, and not just giving us the "I am sorry that you feel that way" type of response. Giving us a roadmap on major problems the software still has, offering people actual options (not offering a perpetual license that you will drop bug fixes support after just 3 months!) Listening to people, and doing nothing about these constant issues, becomes just a PR tool of giving people this slight impression that there is a direct line of communication between a company and its customers, when in fact, this is far from reality.
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Just because I am not agreeing with you, or pointing out some affirmations that does not convey what the situation really is for us customers, it does not mean that this is not an actual conversation. I am pretty sure that the opposite is prefered, praises and no negative feedback.. but I am conveying what the general feeling from most of us users of C4D feel about all this, in a respectful manner. I am pretty sure Maxon is listening to its customers, but doing something about these feedbacks... about this backlog of complaints from the past years, regarding not only the business method, but also the funcionality of the software, the many shortcomings it still has... it is a different story. For instance, where in the previous posts and topics, not only in this forum but in any other, a large number of users were complaining about C4D's interface? This was actually one of the very best things it had, and I am sure this one is great too thanks to the hardwork of the developers, but why was this a priority, on top of so many other major issues the software currently has? And I know that there is this "we are still offering perpetuals" as a choice, but when you remove a great number of advantages of owning a perpetual software from Maxon, and put them all in subscription only...and only offers a 2 max update/bug fixes for a perpetual softwares, that is not really a choice you are offering is it?
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It means absolutely nothing, if the "more and regular updates" are in the same level as this last one. C4D used to get major improvements in the past for its yearly release. Since fields, over the past years, what is the "cool prize" us subscribers got from being.. subscribers? Magic Bullet Looks? You can try to adjust the narrative as much as you want with this, that "this is the best thing for us" or "you will get more frequent updates" but the outcome is still the same. You removing little by the possibilities for perpetual users, and yet, not actually offering a great advantage to people for being subscribers. It is a lose-lose situation for all the customers involved, specially long term C4D users.. And by now, Im sure people can see what is actually behind these rehearsed, dishonest and repeated responses.
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This is quite funny. I honestly never cared much about performance, because I didnt know any other software so far. For me, the absurd slowdown that happened when i tried to animate a lot of things were sort of a "ah, working with 3D is like this" type of thing. I even predicted in my project, specially working on visuals for concerts... that I needed to optmize as much as I could, keeping things as low res as possible, low polygons, hide as much as I could in the viewport, to continue to work nicely. It became part of my workflow. But after working a bit with Blender and Maya... it is like... "wow, is this real life? What?? I can animate all of this without slowling down?" Like a crooked painting that you never noticed it was crooked, until someone properly placed another painting right next to it. Cant unsee this. That is super cool!!! Congrats 🙂 !! Im sure the scattered toys also helps on your brainstorming sessions hehe.
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I hate to be pessimistic, but R26 and R27... I dont expect much from these releases anymore, given the track record of what we've seen Maxon doing since the implementation of subscriptions... They have no reason to really improve the software that much, given the constant cash flow coming in. They will continue to do these little incremental breadcrumbs of updates, doing little gimmicks here and there. C4D is not a broken software today by any means, it works super well. Someone coming to C4D today, will find a software they love and will adapt to it very easily. It is just us veterans that can see what really is going on, but well, thats life. I dont think developers from C4D are sitting on a coach, receing their paychecks and doing nothing. But I believe there is a clear decision to invest less and less in actual development and improvement of the software,and more on other sides of the business.. Heck, there was 15 minutes of well produced ads at the beginning of their "big annoucement" and right afterwards, you could see how little effort was put in the actual moment of annoucing the software's new updates... It is ultimately a personal decision, who still enjoys the software and are willing to put up with this bs, or who will make the effort in learning something new, and adapting to a new software. My decision is to slowly move elsewhere, but I can 100% understand people who will continue with C4D. The best thing we have at the moment is that there is fierce competition, specially when it comes to prices and technology, so everybody can pick whatever suits best to them. OMG! That is really detailed, I love it!! Is this a commercial project?
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Haha, love your daughter's commentary on this issue. And it is a cool thing you love C4D. I love it too, but, personally speaking, it is becoming less and less worth the money. If they added an indie license, then...things could take a different direction. Also, a giant and substantial release every 2 years it is not so bad either. Not sure if it would work.. and people would die of boredom mostly hehe.