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hobbyist

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Everything posted by hobbyist

  1. I think it's still there, just need to reduce screen size. If you browse on the phone it shows. Regarding the screen size here it is when I reduce my open window Here at full screen size it's gone
  2. I didn't realize it was that closed. Might have incorrectly thought the post headings were publicly visible. Would be good if the OP headings and first post were visible to entice engagement maybe. I shared the Coloso thread with a Facebook group, but gave a heads up there's registration fee to forum. I just linked the thread so assumed everyone could view it lol
  3. One of the areas I'm weakest in is compositing with multipass rendering. There's a lot of 'cheating' that can be accomplished in compositing rather than doing full rendering out, except it was like a dark art to me. Enter Woosung Kang and his course "C4D Motion Training". I watched the course in full and now going back to do the exercises. It's one of the best C4D motion design courses I've seen. It closes a lot of gaps in the composing process that I haven't seen elsewhere to this extent. (I'm sure there are other courses that cover it, just I haven't seen them personally) The course starts off with some basic modelling exercises using splnes, primitives, and deformers. The scene was supplied in the course. As I'm very familiar with Octane nodes and lighting I wanted to focus on the multipass element. I rendered out at 2000 samples. Woosung Kang recently done a presentation for Maxon at NAB 2022. In that presentation he showed using Red Giant Sound Keys (part of the Trapcode Suite) for timing light opacity. I tried that first with this exercise, however I was finding tinkering around with that a bit time consuming that I might as well just manually key it. Originally I was going to just do a 10-15 second clip of lights flickering on and off. I came across this track on Epidemicsound and thought it would be a good one to try timing with.
  4. Woosung Kang's C4D class is simply amazing. Easily one of the best C4D courses I've seen to date. I'm currently doing that and have purchased others. I'll definitely share anything I create from these lessons onto socials and here. Would highly recommend anyone to register their interest in this.
  5. Very welcome Payne! Great intro! 💪
  6. Poor HappyPolygon...forever to be ignored 🤣
  7. hobbyist

    Important Notice

    Ah I think this is legit funny. Not understanding the bashing. Having an engagement of Maxon CEO is an awesome thing, so it should be encouraged and not dissuaded imo. Thanks to Dave I was able to purchase my R23 perpetual license so of course I'll be biased. While I disagree with strategies and whatnot, I truly respect the fact he puts himself out here. There's no obligation on him or any Maxon staff to this forum. This is not intended to derail the thread in any way. It's just as an example of interaction from Dave. I'm almost certain Dave put the question of subscriptions on this forum to a relatively positive response. I know I was positive about it at the time. It was only later when officially announced I done the math and thinking of tight times that I realized I was in error to support it. In saying that, everyone is entitled to their opinions and contradictions. Not to put words in anyone's mouth but just because Maxon has the subscription model does not equate to their employees having to support everything having a subscription model. So if Dave voiced an opinion against Core4d having a subscription model, maybe it's worth asking his opinion on alternatives a forum could take for generating additional income. You know, tap the knowledge of the forum users if they're willing to share. Not to say that's a conversation that would happen, just shooting the breeze here during lunch
  8. hobbyist

    Important Notice

    This is a very risky move IMHO. In order to grow a website I'd assume people should be able to see the value of being a member. Closing the site off to non-members might make it extremely difficult to grow. Is the plan to allow the site be read-only for the public or just the front page? What's the unique selling point to convince new paying users because you'd be switching this forum into a product by enabling a subscription only model. It would have to be clear to new users from the start. A pay now and promise cool stuff will come later has got to be the toughest sell tbh. The projected growth of the site can be based on the growth since introducing the different contribution bands. If there's been growth in users but not much growth in contributors then that could be an indicator of where the numbers will go if force a payment on everyone. You'd nearly want to do a full 5 year business plan and lay out all projected earnings, risks, benefits. Take into account different scenarios like numbers continue on current trajectory, numbers drop, or numbers exceed current trajectory. What the end goal of the site is etc. I have total confidence in your vision and plans for the forum, so I'll continue to contribute towards it. Maybe pool some of the existing user knowledge on mapping out where you want to take the forum or something.
  9. Looks great, will be nice to try this out whenever it's released
  10. Good stuff, yeah for sure the scenery is really beautiful. I'm definitely loving it! Good shout on those options. I believe starlink is currently on trial in one of the counties but not available outside of that. Will look more I to it. Yeah I have a good 4G with one of the providers here Vodafone. I was thinking of getting a data sim card and using a TP Link sim model and hook up my main render machine to that.
  11. Over the last few months I've moved out to the countryside here in Ireland. Only a single internet provider for the area and it's satellite. Download is ok (100mb) but any upload larger than a few mb kills my whole network. When lived in city I had decent fiber and used many cloud based services for assets and team render. Cloud services are absolutely useless to me now so I have to think about cables and local storage devices. If I'm uploading something to the cloud C4D and plugins even crap out with their pinging to license servers. So now for large uploads I'll leave them run overnight while I sleep.
  12. In order to be up to date with current x-particles perpetual version we had to convert to Fused. The full suite remains active while pay up to date maintenance whereas if we don't pay maintenance then we keep only x-particles active on the version last used. That's my understanding and may be wrong.
  13. Looks more real than the new Lord of the Rings Amazon tv show promo /s
  14. Oh that's interesting, What browser are you using? I'm on Windows Edge here
  15. Oh no, @Icecavemanhope you're happy now! 🤣
  16. Great to hear! What's the link to your YouTube channel?
  17. By pure chance I was logging off work yesterday when I got the notification of this presentation. I really enjoyed it. Jamie went through his process for creating the terminator short. He rendered it out using C4D Native. I didn't know much about xref but he used that for getting the large amount of assets in the shots. Comp was done in Premiere as that's what he was more comfortable using compared to AE. Really great stuff.
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