Hi,
I need to create a rounded block with multiple steps and a copper strip running through each step. The stepped block also needs to have rounded edges and be controllable for further rounded edits.
I decided to use the bevel deformer and created a single cubic shape with varying steps and edges. I have then made a number of polygon selections to apply a copper strip through the steps of the cube. This works as intended, but when I apply the bevel deformer I lose the copper strip within the bevel.
How do I ensure the selected copper polygons appear on the rounded edges?