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maliohammad

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Everything posted by maliohammad

  1. thanks for reply, how do export as mp4 , the only option I get is export as mov/h.264 .
  2. Hello :) every time when I finish a project and render it as Image sequence and adjust it in after effects , I reach the point I struggle to choose the best video decoding for me . this also applies to c4d (if I saved as video ) , if I choose a decoding with low size I get very bad quality , and if choose a decoding with high quality i get super huge files . which video decoding are you using ? any tips ?what is the verge size for them ? normally if I wanted to get nice and smooth decoding , I get a 1-10 GB file for 1 min video . I have used h.264 , but really it don't give me the result I am after .
  3. you are welcome , this is how python is , you will struggle a lot in the beginning , but later you will get used to it .
  4. hi , first you have to arrange the code , tabs and spaces are important in python , and the main problem in your code is == , == is used when you want to compare 2 values without assigning a new value , if you want to assign value use = . also I prefer to define obj as : obj = op.GetObject() ---------- op is the python tag and I am referring to the object that have the python tag so when you change the object you want ,or change the name of it your script will still work . this is this a working code (prefer to change obj to obj =op.GetObject() import c4d def main(): obj= doc.SearchObject('Null') if obj[c4d.ID_BASEOBJECT_REL_POSITION,c4d.VECTOR_Y]<0: # i just dragged the y position in the script editor # obj[c4d.ID_BASEOBJECT_REL_POSITION,c4d.VECTOR_Y]=0 elif obj[c4d.ID_BASEOBJECT_REL_POSITION,c4d.VECTOR_Y]>200: obj[c4d.ID_BASEOBJECT_REL_POSITION,c4d.VECTOR_Y]=200
  5. in the other hand , xpresso can be super killing when using a lot of conditions , while in python you create short statement to achieve the result .
  6. with the python examples there is a plugin that creates a image formate (with custom name and extension ) and enables c4d to save and load it . i think it was called "Py-Xample"
  7. so have you found a workaround for this ? [Edit] don't mind , I used float() in front of echo number and I get the correct results .
  8. hi , thanks for reply , my main problem is the UI design and the second problem is the way you navigate through your scene , I can say that I am spoiled by the way c4d works .
  9. this will be a miracle , learning python is little bit steep (compared to basics and action script 3) , it will help a lot especially with GUI making .
  10. maybe I will see this when I get some free time , but anyway , did they make it little bit user friendly to c4d users ?
  11. hello , you are not following the basics of python programming , you are assigning values to "NO object " , you have to define the object , while I think you are working with python tag , you can add op.GetObject() before the brackets from this type [] .
  12. thank you for sharing , great work ! BTW, I just started to learn plugins making , and your plugin is great resource of info :)
  13. @sigor , yes but for fun only :) @holgar , yes it is just for fun , pc have keyboard and mouse which gives much control
  14. http://lesterbanks.com/2016/09/artist-cinema-4d-running-mobile-device/ lol , IMO it would be better on an iPad pro
  15. just cache the scene , I am not sure if this is similar to what you want to achieve , the vorticity will just make it noisy , if you asked a new topic about this , maybe someone more experienced will answer you about it . Tfd_sample.c4d
  16. can you share your scene file to check the problem if it is with your scene or with the plugin , if it is with the plugin then you can contact the developer (or post on the forum of the plugin ) . for the second question , I am working on a sample scene file , once it is ready I will post it here :)
  17. in the render tab you have to enable smoke shader for density , and I suggest that you watch BW designs tuts about TFD . also if you can upload your scene file "just the tfd container " will help to solve your problem :)
  18. you don't have to know the dimensions when the aspect ratio of the models is correct (unless you wanna work with game engines with real word scale or any thing similar to this ...) . you can google images , for similar models if you didn't find ones for the model you want . eyeballing the sizes is your best option :)
  19. sad news ... rest in peace Cactus Dan
  20. he just linked the width /height to a user data , so you can change it only from the user data , or just disable the xpresso tag .
  21. if you want to know what it can do /how to use it , then select the node , right click in the object manager and "show help ..." this will give info about any thing in c4d :D about per-sample thing , well ... I don't work with sounds so I don't think I can help you with it , but maybe other users can .
  22. if they changed the name and removed the word " voronoi " there will be confusing , sky and physical sky for example have deferent names so every thing fine . and changing tools won't make it better .
  23. dude, if you don't know , there is already fracture object in c4d , so is it possible to have 2 fracture objects ?
  24. IMO , MAXON won't do something like this , because cinema 4d have a unique style , and I don't think MAXON will leave that style .
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