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3DKiwi

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Everything posted by 3DKiwi

  1. From the album: Lego

    My latest Lego Technic creation. A few of the parts were modelled with C4D, the majority with Modo.
  2. I would just pay someone to rig it up for you. Couple of hour job at most.
  3. So these were no use? As for your model not lining up, the trick is to get it set up then drop the assembly under a parent null. You then orientate the null however you want. Sorry I do not have the time to be able to help you out any further apart from referring you to my 2 tutorials.
  4. The new and much quicker core. On screen playback will be fast. Nodes everything including materials. Updated Xpresso / node system. UV toolset essentially rewritten. A new particle system to replace Thinking Particles. If it doesn't come in R20 it will come later. More modelling tool enhancements to take advantage of the rewritten modelling core.
  5. Sort of signals that R20 is going to be a big release. And because it's going to be big they assume they can get away with a price increase as you'll all be blown away with the improvements. Modo that I use costs US $399 per year for its equivalent maintenance system so neither are cheap. Fun times ahead.
  6. I've gone back to Photoplus 6. Sure Affinity Photo can do some clever things but a lot of the time I just want to do some basic editing of photos and the previous program is easier to work with.
  7. New Year's day here already in New Zealand. Happy New Year to all the cafe members :) Re 50,000 members. I actually used to delete inactive members and had a modification that deleted anyone that hadn't visited the cafe in the previous 12 months if they had no forum posts. Reason being is having a large membership slows the server down and the database is much larger and can make taking database backups problematic. Had I not done this the cafe would in fact be showing over 220,000 members (Just hover over the name of a new member to see their member number). But anyway well done. It's great to see the cafe still going strong. I think 2018 is going to be an interesting year for C4D users. Hopefully R20 is the big one with the new core and I'm predicting it will be. Cheers Nigel / 3DKiwi
  8. Very unlikely. The MAXON Blog was introduced after the mediocre R17 to buy MAXON some time until R18 and just beyond. It has served its purpose. I expect R20 to be a significant upgrade i.e. the fast new core, new UV tools, XPresso 2, material node system etc.
  9. 3DKiwi

    Leaving C4D-Land.

    Thanks Isleofgough. See, I'm as equally critical of Modo as I am of Cinema 4D. What irked me was The Foundry saying "Best in class...". Some tools are but the ones you use most are not. However they have said in a video podcast that more improvements to the Bevel tool will come in time.
  10. 3DKiwi

    Leaving C4D-Land.

    Much improved. The procedural modelling in Modo is a game changer. In C4D you can for example apply a non destructive edge bevel with the bevel deformer. Imagine if half the modelling operations / tools could be applied non destructively. That's what you get with Modo's procedural modelling. On top of that is Mesh Fusion, live booleans with edge filleting.
  11. 3DKiwi

    Leaving C4D-Land.

    I haven't tried Modo's particles. They appear to be a an easier system to use the Thinking Particles but behind X-Particles. Some of the clicking in Modo can be done away with by customizing the tools so that they work in a similar fashion to C4D e.g. auto activate rather than having to click first in the viewport. Where it shines is polygon modelling. Wherever possible I use procedural modelling. This allows non desctructive polygon modelling with many polygon tools supported. You can then go back and for example make an extrude or inner extrude a different amount. Cloning is now possible like using C4D's clonder object although there is only limited effector support at present.
  12. 3DKiwi

    Leaving C4D-Land.

    Procedural text is now possible in Modo. Procedural modelling in Modo is a long way ahead of C4D now.
  13. 3DKiwi

    Leaving C4D-Land.

    Have tried out the new procedural modelling in Modo? There's now very little where C4D is ahead.
  14. 3DKiwi

    Leaving C4D-Land.

    It's UV tools look to be superior to Bodypaint / C4D so that's half of Bodypaint covered. As for 3D painting does anyone still use Bodypaint?
  15. 3DKiwi

    Leaving C4D-Land.

    I totally understand. I gather the guys at Houdini also talk to their user base a whole lot more than MAXON does.
  16. Probably the same magazine that I had that got me into C4D. Think I may still have it somewhere. I've also got C4D version 5 kicking around somewhere as well.
  17. I may have put you wrong. I'm doing things from memory as I haven't used C4D for a couple of years.
  18. Sounds like an Object List node plus a Memory node would do the trick. With the object list node you add objects to the list. You can reference each one by an index number. The Memory node stores previous states / properties.
  19. Yes. Check out the following tutorial:
  20. Happy to help. In fact I really enjoy these type of questions as sometimes I don't actually know the answer and have to figure it out. It then becomes a learning process for me as well.
  21. You mean something like this :) Have a look at my setup. First I got the parenting right. Then set up the orientation of the Null pivot so that it would target along its Z axis. Made the arm aim at a Null target using a Target expression tag. Used an Up Vector Null to control which way the arm faces. This also prevents flipping. Hope this helps. Octopod_0001.zip
  22. I don't block the ads abd still get the sticky note. Just close it as mentioned.
  23. A manual way of doing this would be to spell your word out in individual letters (easily done by using a text spline and using the separate object option then making editable, hierarchial option on Extrude object as well). Animate the letters in their position, scrub the timeline then rearrange the letters and record a position keyframe. Now scrub back half way and use the Randomize tool to move the letters to some random position. Record a keyframe. Here's what I mean. Really easy to do. anagram.zip
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