Jump to content

BlastercastG

Premium Member
  • Posts

    70
  • Joined

  • Last visited

  • Days Won

    1

BlastercastG last won the day on July 23 2023

BlastercastG had the most liked content!

Profile Information

  • First Name
    kalai
  • Last Name
    yung
  • Location
    london

HW | SW Information

  • OS
    Mac OS
  • GPU
    3.6GHz 8-core Intel Core i9 Turbo Boost 5.0GHz

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

BlastercastG's Achievements

Contributor

Contributor (5/14)

  • Dedicated
  • First Post
  • Collaborator
  • Reacting Well
  • Conversation Starter

Recent Badges

8

Reputation

3

Community Answers

  1. Hi How can I seperate dome light background from objects for compositing? im using AOVs , will the crypto matte do it? Essentially objects with alpha but don't want to render twice. thanks
  2. Hi, I cached a particle sim using cache object. Should I use cache scene? There are other emitters etc going on. I want to be able t o edit some of the particles. How do I do this? Thanks
  3. It was a C4D , Redshift version problem. I updated all. Problem fixed.
  4. Hi, Ive added a RS tag to my emitter to change the parameters of the particles/ use custom particles but the Particle tab is missing. Ive also tried it om Particle Group. Im using C4D 2024.5 What am I missing?!
  5. No, but I was able to turn it off on the light itself in attributes. It was greyed out option which was why I was confused but then realised I was in Takes which I must have hit by accident. Thanks.
  6. Hi How do I stop the RS lights from being rendered but still have them casting light on my objects? I have a black bird flying in dim lighting, I just want to render the bird with alpha- how can I do this? Many thanks
  7. Hi Help. Im new to multi pass rendering and I didn't choose location to save multiples image in render settings. (not the smartest) My render took 2 days so I don't want to do it again. I can see the passes in picture viewer history, depth , shadows etc. how can I retrieve that information? Thanks
  8. yes it doesnt create enough definition and detail. I wish it was that easy 🙂
  9. Hi I would like to make a kind of sandstone relief from an image so it looks like a kind of relief sculpture from a building. Does anyone know ways I can do this? Ive been creating height maps and displacing material and projecting the material but the projection part is tricky and time consuming to match up if its not a cube. Thanks
  10. I changed the voxel size and that's seemed to fix it.
  11. Hi, Pyro stops generating after 90 frames. but in redshift render view the pyro scene is fine through all frames. I have a simulation scene object and I've changed the pyro scene time to 200 and I've change date project settings time to 200 too. Ive changed pyro settings to export (just density ) that's all I need for smoke. Can anyone help?
  12. Thanks, Ive decided to just use a cloner on its own.
  13. Thanks for your reply. So do you think I should bake the animation- turn into alembic file, then add material?
  14. Hi My rs material isnt sticking to the animated clones which I have in a volume mesher. Can anyone offer advice? Thanks
×
×
  • Create New...