Neuton looks very promissing, even though I would loved to see more examples. I also like MAXON to release information about it. If they hadn't, no one would ever believe that they are still working on faster object handling. As I understand MAXON is doing the real big step here. That is bold and hopefully smart. What makes me a bit sad is, that It looks like it will still need a lot of time to get the tech integrated it into a new object manager. I will have to calculate If I am going to get i into my hands before I retire :). ok. thats a bit of a joke, but it will take quite some time (MAXON folks are very cautious with their words in this regard (which is better then the other way round)). There are many things that I would like to see improved besides the object handling (how do you guys make sphereical effects, hace, smoke and dust?), the chaos of renderengines and materials need to be sorted out. And there is so many other stuff that needs attention not to mention the new features I would like. I guess we will see some more years of slow improvements. Hopefully to get all the speed and features all together, but when will this be? Therefor I understand maxons push for subscription. Even though I most probably would have kept my MSA, I am not so shure If I will upgrade perpetual for the new price.
best regards
Jops