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Mike A

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Everything posted by Mike A

  1. Rick - thanks for being a 'willing listener' on this important matter! I'd pretty much echo Macgyver's comments 100%. 1. Please - no community content. That's what Google's for. When I'm looking for help in complex software like C4D I want direct, detailed, in depth, authoritative information - that I can find immediately and easily. The very last thing I want is a link to 23 random youtube tutorials... or similar. I hate the fact that Adobe have done this to their help system. Please don't follow them. 2. Just like Macgyver - I have a good amount of 'screen real estate' at my studio and high speed connectivity. But I typically want to refer to the help most when I am away from the office with my 15" laptop - minimum screen estate - and poor, or NO, connectivity. Yes, I understand that a system that can be updated more easily etc would be good. But my priority - by far - is a help system that meets the requirements above - as R20. Mke
  2. Ralph, I work with a lot of customers in defence and other areas who are totally banned and unable to connect their machines to the internet in any form. So how are they supposed to get help? Your quote: " Online connectivity is something people assume nowadays..." Please don't assume - you can end up making bad decisions - like this one. "Having the help online greatly increases our flexibility and speed of deployment, especially for the numerous languages we support. It’s the modern agile approach and we are embracing it." Great to hear it's benefiting MAXON. Does it benefit your customers? It won't help me. I'm frequently travelling with effectively no internet connection. At the absolute minimum please make this easily downloadable for your users. Like a lot of other users here I thought the exisiting C4D help system was one of the better features of the software.
  3. Very cool and fun stuff!
  4. ROFL ! - check out my icons : )
  5. If the scene fits in card memory... 6, 8, or 11 GB won't matter. 11GB is better - you can handle bigger scenes without needing Redshift to use out of core memory - which will slow things down - but unless you're dealing with huge geometry and multiple massive texture maps an 8GB card will do fine. I recently rendered 8 million instances (circa 25 billion polys) on my 3x 1070 Ti's (8GB) without a problem ; )
  6. Glad it helped : ) The render looks good. Now that the mining boom has cooled off I bet there are some good Ebay deals on second hand 1070 Ti's and the like : )
  7. To fix your Aliasing issue on the superbright shutters I think you need to look up help on the 'Max Subsample Intensity' in the Sample Filtering settings of the Redshift render settings. I don't know, but 17 minutes sounds like a long time for this render to me, even with a 970. What is your render time for the Redshift Benchmark image: https://www.redshift3d.com/forums/viewthread/12843/ Hope this helps.
  8. Some great stuff here Hrvoje - and no problems from me as a previous purchaser of one of your courses. One little tutorial video I would love you to produce: "How to pronounce Hrvoje : )" Yes, there are a few generic examples on the web, but it would be great to get it direct from the owner : )
  9. Mike A

    Free C4D trainings

    Fantastic! You've got some great stuff there, and I'm personally really looking forwards to the material nodes playlist. I'll also be recommending the intro stuff to a colleague of mine who is just starting to use C4D.
  10. Mike A

    Free C4D trainings

    Thank you! I'm very much looking forward to viewing these!
  11. Understood : ) There's some good stuff on Lynda.com . You used to be able to get a free 30 day trail, not sure if that's still available - but it would be worth a look.
  12. Well, if you have a budget I have over 20 years experience as an Adobe Certified After Effects Instructor - I'm based in the UK, but Amsterdam is just a short hop away. 2 days would enable me to get you up and running. If you want to go from 'zero to hero' budget 5 days. Send me a PM if you want a quote : )
  13. One thing I really hope for is that MAXON add a few of the missing elements - 'SSS in the material nodes' being just one example - during the R20 cycle. It's crazy if we have to wait 12 months for such minor upgrades. Small, but significant missing elements such as these can be a real issue in adopting new features.
  14. I really hope we don't have to wait that long for it - but I suspect we will...
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