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PrivatePolygon

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Everything posted by PrivatePolygon

  1. Thanks man, you really should it's much easier than a character... in my opinion haha. I tried it last weeek but it looked like potato.
  2. Hi people, Got a new scene i'm working on named "Barfight". Having fun with it, especially al the details. There's as Old fireplace coming in the back next to the stair and a piano in the lower right area. It's going to be a mess with spilled drink, broken furniture, glasses bottles and a hazy smoke from all the cigarettes. Propably going to marked the scene with a Police line or however it's called. So keep an eye out for updates :D
  3. PrivatePolygon

    Bathroom

    Thank you very much!
  4. Thanks for the compliment man, means a lot to me!
  5. It is, but that's probably because of the QMC render method in combination with the high samples to get rid of any grain. Don't know if a lot of displacement with reflection adds up to the render time. I used the light mapping with radiosity mapping as secondary render method which should speed it up a bit. My PC should be quite capable of handling it ( Asus X-99, 16 GB Ram and i7 5960x extreme). My cinebench scores where pretty good as well i thought: CPU:1321 OpenGL:149,55. I get the feeling i'm doing something wrong.
  6. Thank you! Render time was around 13 hours Physical renderer QMC+Light mapping on high, pretty long, didn't expect that with my new computer.
  7. PrivatePolygon

    Bathroom

    From the album: Finals 2014/2015

    © Jarno Nieuwenhuijsen/PrivatePolygon

  8. And I'm proud to show you the final of a project I finished just this morning. I hope you all like it!
  9. Hi everyone, I noticed that my previous Wip & Final thread got removed due to the file lose of a couple months ago so here is the new one! I'll be posting updates on my projects here in the future. Cheers, Jarno
  10. PrivatePolygon

    Grenade.jpg

    From the album: Finals 2014/2015

    A grenade i made last year (2014) on my Macbook pro creating textures using Vertex painting. I wasn't able to render it out back then since my Mac couldn't handle it.

    © Jarno Nieuwenhuijsen/PrivatePolygon

  11. Re-uploading my work here :)

  12. PrivatePolygon

    The Basement

    From the album: Finals 2014/2015

    Inspired by a castle in the Belgium city of Ghent. Rendered with Physical and post done in Photoshop. Made in July 2015

    © Jarno Nieuwenhuijsen/PrivatePolygon

  13. From the album: Finals 2014/2015

    HD remake of the beginning scene from "The Elder Scrolls:Skyrim Rendered with Vray and post done in Photoshop Made in September/October 2014

    © Jarno Nieuwenhuijsen/PrivatePolygon

  14. PrivatePolygon

    Penthouse

    From the album: Finals 2014/2015

    Rendered with Physical and post done in Photoshop. Zbrush used for sculpting the male figure. Made in March 2015

    © Jarno Nieuwenhuijsen/PrivatePolygon

  15. From the album: Finals 2014/2015

    Last standing City gate in the Dutch city of Hoorn.

    © Jarno Nieuwenhuijsen/PrivatePolygon

  16. Amazing job, well done! I loved the elephant-like character with his short little legs ^^
  17. Anyone going to the Cinema 4D Benelux user meeting in Amsterdam :D?

  18. New here! Hope you like my work. :D

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