Thanks, yeah Zbrush is great, I really love to work within that program, it's like playing with clay and once you get the hang of some features it can be a really powerful tool. There a just some things that cannot be done with the standard modeling programs.
After I'm done with all the objects... and Uv's haha.... I'm going to texture it in Substance Painter and probably will render it In Marmoset Toolbag because I've seen some nice hair cards results with that program.
Rigging is nothing really special since this is my first full body character, I've already got the final pose which you can see in the image below. Sort of a post battle zen pose haha.