From the album: Finals 2016
Ever since starting with 3D I always wanted to create a realistic human so I started on the creation of a Game of Thrones related project.
I chose for an older person since the theme is "Maester of the Citadel" and the more experienced Measters should be older in my opinion.
The creation of the head was mainly done in Zbrush but base mesh, materials, hair and rendering was done in Cinema 4D.
So what's next regarding the rest of the project?
Since I wanted to focus on anatomy I'll stick to Zbrush for detailing and Cinema 4D for creating the base meshes and start on working on the arms and hands. After that I will set the head and arms in a pose and take the meshes into Marvelous Designer/Zbrush to create the Maester's robe from the series.
The character will end up in a simple scene that will be created inside Cinema 4D.
Visit http://privatepolygon.nl/index.php/10-photos/38-maester-of-the-citadel for more info and updates on this project and others!
© Jarno Nieuwenhuijsen / PrivatePolygon