I'm modeling a grid of cubes that I want to manipulate in a cloner and effectors, to scale the cubes. But the cubes have to look like they are just frames - like how the atom array generates a lattice structure - but I need the cross sections to have 4 sides that are ortogonal to the main cube (not rotated 45deg, like the atom array looks if you make it 4-sided). I don't know if there's a way capsules can do this, or some other way? I tried generating a single spline from the edges of a cube, and sweeping a square spline aling it... almost work, but the sweep gets twisted, eventually. Maybe if I could inset each face, and delete the inset part, then extrude the remaining polys?
Ideally the cube would be able to be scale in one axis, without the frame structure being scaled - essentially just scaling the overall size of the cube frame, but the frame parts all retain a similar cross sectional dimension.
Ideas appreciated 😉