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VECTOR

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Everything posted by VECTOR

  1. VECTOR

    My new project

    Glad to hear it :D
  2. VECTOR

    My new project

    That's always good to hear :D shame it's only occasionally
  3. VECTOR

    My new project

    Hey man, glad to see you're still alive and kicking haven't see you around much lately.
  4. No problem, i found the last image particularly helpful
  5. it took my super computer with 10 gtx 1080s 0.2576834568.27459213466 seconds to render ! that's good man if you can get work out of if it even better ! Really it's only because I tend to think how much can you get out of a project,quality wise if it's only taking a day to do before you're already thinking about the next one, but you're clearly able to pull it off to the standard it's bringing in work so keep at it :D
  6. Ah Bob it's a common mistake, you need to rotate the cube to the optimum angle for maximum visual stimulation
  7. Yea man, i've worked on 6 of their ads so far, and there's more to come:D i haven't got the green light yet to share what i did for the new one, but once it goes live i'll be able to share the bits i did, which for this one was most of the elements :D
  8. Basically this. unless it's through a middleman, or agent etc that are outsourcing it to you, then in general clients really have very little idea of what's involved, thus have completely unrealistic expectations time wise, and money wise, i had a guy basically straight up insult me when i gave him a quote of minimum 8 hours, to model this portable ventilator model properly, clean quad based mesh, he also wanted it on his desk by monday morning, (he contacted me late friday night) i offered to do it for 6 as the lowest as a favour, he then told me he got another quote for 3 hours and i was basically taking the pisss, after i told him it was near on impossible to model that thing properly in 3 hours, you can guess what probably happened come that monday morning when he received the model. Also a lot of people out there wanting something for nothing. luckily a client i've been working with quite a lot lately is literally a dream to work with, then again, he's outsourcing it to me, but i always get detailed well written and laid out briefs and feedback, and prompt payment, he's always offered to pay some upfront and pays extra for revisions etc, but unfortunately these are far and few between
  9. I love it wen a plan comes together
  10. how about we charge 12000 and give someone else 2000 to do it and split the 10 k 50 50
  11. same man been manic, had a nice bit of work for American Express lately with another ad coming up in the next few months but should have some time spare time. I don't mind mate if you have someone else in mind ?
  12. I'll do it for 10,000
  13. VECTOR

    Fat Brian

    :D keep at it :D
  14. 29 years, i came flying from the womb at speed, with a miniature cube under my arms, the midwife caught me and thrust me up into the air for all to see and witness the birth of the quad overlord of the galaxy, i was then trained in close quarter poly to poly combat specialising in dissolve and melt functions to better equip myself to combat the triangles and assimilate them into the IQP collective, on our 5 year mission to explore strange new worlds, to seek out new life and new civilisations. To boldly go where no man has gone before , to rotate those cubes to exact 45 degree angles.
  15. yes yes but i'd like a manual button also in case of malfunction
  16. i'd like to put in a request for permanent kill mode, i see no reason to stun triangles, best to kill them right away
  17. Phew i nearly set my taser from stun..to KILL
  18. OMG DEFCON 1 triangle alert triangle alert, dispatching IQP traingle and ngon obliteration squad to sector 137.41.6789765544326
  19. Ok buckle up and follow closely Step 1 Press the cube button, like so Step 2 Rotate the cube to the optimal angle for maximum visual stimulation, 45 degrees, like so Step 3 Position yourself at the IQP recommended distance for optimal viewing and appreciation.
  20. no, no its my duty, give me a moment.
  21. i should mentioned it was an advanced tutorial, i'll prepare a comprehensive step by step guide
  22. I Feel you man, i don't really see the point of those daily renders, yea don't worry opinions are so subjective someone's idea of good can be someone else's just ok, btw we still need to do that collaboration project ;)
  23. yea man, especially when the work you do is mainly non pixar style cartoony, most people are only interested in that sort style or photo realism, it kinda sucks in many ways. unless it's that or hard surface mechs, guns etc
  24. Ha just keeping it simple, taking the artsy approach ;) na just having a laugh, interestingly enough i'm receiving more interest in this thread than my actually genuine projects
  25. thanks bro, i really pushed myself, all these years are finally paying off :D
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