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VECTOR

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Everything posted by VECTOR

  1. Yep looking pretty sweet
  2. looking good so far, id say he could do with a little more depth in the upper body so from the side it has a bit more of a taper down to the legs / feet, the collar on the sweater could be smaller / thinner so the majority of it sits under the shirt collar. also make the shoulder slightly wider and the sweater arm holes at a bit more of an angle as the arms have a bit of a werid curvature going on from the tip of the shoulder down to the elbow at the moment but that's just my opinion. the topology looks pretty clean although it's a little too high poly wise in some places for my liking that it doesn't necessarily need to be with the amount of detail present like the head, arms and legs but over all it's pretty good :)
  3. sounds about right I remember that was the least enjoyable part for me . i would def add tire detailing as it just gives it that little bit extra, I even went as far as to add those little hair like bits that come off of the tire tread :D
  4. ;D ah yes the fun to be had! looking good though ! how long did it take you ?
  5. i did mine manually as i had holes for the spokes to go into to line up as well, and if you look at the actual spoke pattern they have quite specific positions spokes inside and outside of the hub on both sides and they all have to line up from both sides in the centre of the wheel :D https://gyazo.com/97b650288501562c8054a223422230da
  6. its coming along. i see you're leaving the wheel spokes till last? i remember these being a pain in the ass when i did my bmx
  7. :D yea i gave him purposely larger feet for that reason :D i imagine making them a little tighter would give more room to play with ( you could subtly file down the area to fit) also to compensate for any shrinkage for the parts printed seperate) i've got a christmas themed horror toy in mind, although it's gonna be a lot of work, so i'm not sure whether to undertake it or not :D
  8. Ah, he has, thank you very much DV i'm not animator though :(
  9. oh and the tail feathers are separate too forgot about those but shouldn't be too difficult to modify those so they slot in at the back some how only thing I'm thinking is would the legs be strong enough to support his weight
  10. that's rather ironic don't you think
  11. i actually think he would print quite easily, apart from the eyes, legs and collar it's all 1 continuous mesh
  12. :) starting to get the hang of this modelling lark!
  13. From time to time i'll go back to an older project or character to improve it some, or just to develop it a little further, Steven was a character i came up with when i first started 3d so he's been through a few different incarnations this one being the latest, C&C welcome.
  14. roll it backwards a little from the fingers, so the thumbs at a bit more of an angle rather than flat, if you hold your hand flat out in front of you, you'll notice that your thumbs rotated slightly towards your body
  15. looking good so far , id maybe rotate the thumb down and back a little.
  16. you can stream online on their website, maybe try using a vpn ? what we used to use with netflix, before they made it more difficult, it cost me 10 pounds a month and the uk service really sucks in comparison to the us selection.
  17. do they not have an online streaming service?
  18. Yes and you continue to visit and be active on a forum for software you no longer use or appreciate, so my advice would be to stop repeating this mistake. i'm sure the forum over on SideFX is great.
  19. See that's the exact attitude i was referring to, clearly you're unable to have an objective conversation without reverting to name calling and arbitrary comments. i'm not offended at all, no one's pretending that c4d is perfect, or that there haven't been shortcomings, or that other packages may have superior features, no one's denying the amount of features improved and new in the .5 release of houdini , compared to the content of full yearly released packages. It's your attitude towards people that bothers me, and your consistent need to bash anyone with anything remotely positive to say regarding cinema 4d, it's not about having a c4d safe space as you put it, it's about members being able to come on to the community without having to have a consistently negative experience because cutman has decided to go on another one of his rants against MAXON, as frankly it's starting to get old.
  20. If this keeps happening threads like this are just going to be locked. There's nothing wrong with healthy debate or comparing features from one software to another, but constantly these topics are just becoming bashing threads for personal insults. @Cutman we're all very aware of your disappointment and frustrations with MAXON and Cinema4D, and while you have made some very valid points to illustrate why you feel that way, your attitude towards members, and the way you present your opinions are clearly going to rub some people up the wrong way. We are 3D ARTIST, after all, so we should be embracing all the tools and softwares available, that as artist allow us to do and create the things we want, not bashing people because they choose to support a software package that you yourself no longer favour, and should not be made to feel less worthy because of it, You've been giving off a very negative vibe around here for a while now, and no matter how valid your reasons are you need to take responsibility for your actions, this is a C4D community after all, and if you no longer see yourself as a part of that, then that's perfectly fine, but you should respect the people that are, no matter what your personal opinions and feelings towards MAXON and C4D. That's not to say you can't express your opinion, as a community we respect the views and opinions of our members, just maybe you could do it in a way that's not so hostile. V
  21. yea looking pretty sweet, can we have some wireframes?
  22. Ah yes, the head is always the most challenging bit of a character for me atleast, keep us updated :)
  23. yep on the back would be awesome. what you could do is rather than have it go over his head as a hat you could make the pelt go over his shoulder and have the head sit on his chest that way you could still have the Viking helmet too :D
  24. looking good so far man, id love it if it had like a wolf or some sort of animal skin like a bear on his back with the head making sort of a little hat with a big old round shield with arrows coming out of it, some nice sculpted fur in zbrush would look awesome man, damn im getting quite excited by the possibilities
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