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Rectro

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Everything posted by Rectro

  1. Photogrammetry would be cool, that brings 2D into the 3D world. Thanks for the info. Dan
  2. There are many programs that deal with character focused work and your right as I well also know Maya is the app of choice, but there are many reasons that is the case and its not just because its better, but because the industry has adopted its workflow, invested allot of money into scripting, and training. The grass is never greener on every patch of the turf for other software equivalents but there is a devide as why someone goes between either C4D or Maya. So back to the initial point that there are many programs out there that is dedicated to character work. There is a defining point between high end tools for professional results, and serious hobbyist, to generalised hobbyist that dont have these high end expectations and are happy to play. They are all valid in their own right but the cross over point is between the serious Hobbyist, freelance Professional, and full time professional whom works within a studio. I know many whom fit within both the serious Hobbyist and part time professional freelancer where 3D is not their sole source of income yet both for their own personal serious Hobby in making higher end industry quality art, and the odd freelance work requires the same quality outcome yet this cant be done with just any tool. The time and money it takes to get very proficient in a app is significant, the on going cost to keep a subscription alive only when you can afford it, or have some work pushes out the serious hobbyist, nobody can keep the cost of Maya for personal work, and that is where C4D fits in. C4D has a artist friendly ease of use that you do not get in Maya according to many I know whom use it, Maya is very complex, very expensive to keep up the maintenance costs in which you need to be earning from it regularly to keep its costs going. Peoples circumstances change such as income, bills, health, age and if one had in the past times initially invested outright in a perpetual licence when their circumstances where much better then they still have that perpetual licence for life giving them the same tool they know well, still being able to produce great art work, and get the odd job. While Maya may be the app of choice for character work, its not a ideal choice for many because of the above reasons. Dan
  3. Modo is a awesome modeller, I hope C4D exceeds it one day, and offers as good of a solution to its topology tools, but to do that it needs to develop very fast. The good thing is unlike when I started back in 1993 there are free alternitives such as Blender, Sculptris, Gimp, Natron to give a hobbiest some awesome tools. Dan
  4. I think if r20 for the most part got some serious core speed ups, then its something that everyone will benefit from. Im with you on the priorities and lagging animation. Because C4D is a work horse, and is so diverse in its application its without doubt that not everyone will get what they want from a single update. The more a user invests into plugins, then less likely MAXON can deliver on features that will exceed, or even meet a dedicated plugin or application. Im one of these users that stands to pay the highest price to keep C4D going, while gaining the least as Im into character work, and have a set of plugins or apps thats replaced the render engine, Uv editing and sculpting. Being iv seen nothing that matches Vray, or Arnold outside the realms of hard surface objects, or speed I cant see Pro Render ever being used by me as of yet iv seen nothing that impresses me from it from other applications that use it. View port enhancements Im all for that, id like to see much better hair visualisation in the view port for instance. This could well be my last year of updates so it would be good to finish on a high, thats if I can even afford this year. Dan
  5. Rectro

    New Personal Work

    Scary . I like to lighting, and style. It it where mine I would emphasise on the anatomical structure to solidify it more, such as where the feelers insert, and how each segment is joined. I can see some nice hard surface structures across the brows toward the nose. The eyes would look super nice if you where to apply a honey come bump over a high gloss black. Keep it up. Dan
  6. I hope to see MAXON start to implement some of the plugins that have been needed up till this point, as its not just the extra cost of them plugins, but its the yearly maintenance that all adds up on top of the MSA. Dan
  7. I am optimistic, and hope this brings good things, faster, and more openly, while keeping the perpetual model, thats my only concern. Dan
  8. Even Blender X muscle system looks to be solid, this reflects how C4D should be compared to Maya, not Blender given the costs. Dan
  9. Makes me want to make a TB303 now. Dan
  10. Omnisphere 2 is my best synth, such a rich sound, nothing like it. The new upgrade coming soon is awesome in how they utilise hardware synths. Check out some time. Dan
  11. Same, I spent hours playing on one after the other dreaming of having one of my own. Over to Eastbourne Bonners, 10 years later to get my first synth, still have it too. They where the days, loved hardware, now Im using a Novation SL MkII master keyboard, and all soft synths, not as if Im very active these days. Do you still produce, play? Modelling wise I did a synth some time ago not nearly as complex as this one, but same modelling methods. Access Virus Polar. Dan
  12. Awesome modelling, and rendering. And Im a synth man myself, when I was younger I remember wanting that synth so bad. I saw it on top of the pop when Erasure used in on the track I love Saturday, I recorded it on my VHS video and watched it over and over again, I was obsessed with that synth. Great work man. Dan
  13. Rectro

    Navie Effex Gone?

    Effex was once a paid for app, then due to unfortunate circumstances it was release by the creator for free, a free licence. When I saw that Effex was acquired by Insydium it opens up two questions. 1: what is the licence status of commercial use for users like me whom got a free fully functional version, and 2: what you have answered what users of Effex are offered a deal via Insydium? This only leaves question one really. Dan
  14. Thanks, it was nice to get the opportunity to have such exposure. Dan
  15. Rectro

    Navie Effex Gone?

    This is what I feel needs making clearer, Im a Effex 2.0+ user but not a paid version, so who is this offer open to? Dan
  16. What a awesome community, very hart warming to see this, well done everyone. Dan
  17. Rectro

    Navie Effex Gone?

    Hmm, It dont say anything about the fact that it was given away for free in the historical run down? https://insydium.ltd/news/latest-news/insydium-ltd-has-acquired-dpit-effex-from-navie/ Dan
  18. There is so much going on beyond the simplicity, the lighting, mood, style, composition, and music, they all work so well together. Do you compose your own music, or have another musician do this? Dan
  19. wonderful, just brilliant. How long did this take? Dan
  20. Thats a good question and this depends on if you make the full use of it. I think it is worth it if you intend to keep up to date, the other options cost way more, and you dont gain a thing by waiting a couple of years as your only end up paying more in the long run. Cinevercity has plenty of value if you use it, and even more so for the scripts that come with it. Putting the price up, risky if r20 is not the big one many have been waiting for. I just wish they communicated more. R20 is a big one for me this year, its going to help me choose my direction firmly. What ever happens I will be using C4D for many years to come as there is nothing that offers me a better option out there considering all the variables. Dan
  21. Rectro

    Final - R8 model

    No not everyone comes from a 2d background, or studied design, but of course these things help no doubt. If you have the passion, ability to learn some technical elements of the tasks your just keep layering knowledge and experience on over time. Photoshop or any post editing adds the polish, you can tweak the colour, contrast, and saturation or get more creative and push things further. To get the best from the post processing your be using multi pass rendering to separate the elements such as reflection, spec, lighting as well the backdrop, but at this stage it may be adding too much to add this extra load to learn, only you know this. The render is too dark, but some of this could be down the the way you monitor is set up. I use a Xrite hardware screen calibrator, but as long as you get close enough for now your get close enough. You can use some software monitor calibrators. When your doing post work if your monitor is way out your only adjusting values as to what your monitor is lacking, or showing you wrong. I wont cover the good advice already given again, but if you look at real shots of cars, look at others renders side by side to yours your see these value differences. Remember that C4D does have a filter so you can adjust basic values during and after rendering. Use the A/B comparison features of the picture viewer. Lighting is a whole subject of itself, so do a search on CG lighting for automobiles. Dan
  22. Rectro

    Final - R8 model

    Nice overall job, its not easy task to take on so well done. Each one will get better so keep em coming, take your time, speed comes later, quality over quantity is the way to go. Dan
  23. This is my fear, but Im not giving into that fear just yet. This was the very reason I moved from MODO to C4D, only every year had this cycle of instabilities, and broken tools, along with high expectations of features that failed at the very least on the level of intuitive user friendly tools. R18 has certainly shown this as you say, and I hope its a blip, or delayed response during their transition to the new core. OpenSubdiv is something that either works or it dont, so they have to get this sorted, lets hope r20 will show this. Even if its a feature that not everyone uses it should at least show all their users their attention to their own tools, and adhering to past standards of having workable features out the box. What I dont want to see is new features being added that look great on paper but in actual reality don't work. MAXON certainly has a good reputation of stability, easy of use, and from what iv come to know well thought out implementations of workable tools, all but many being a tad old in accordance to today's technological advances. I hope MAXON reinforces these things with r20. Im a sporadic musician, and use Reason software. Reason 10 recently came out, for many the "10" should have been a huge shift in its core functionality, but it wasnt no more than a content bundle all be it a nice one for some whom didnt shed out loads for VSTi the year before. I do hope that to MAXON the "20" is significant to them. Dan
  24. Yea a CG generalist is the term. Do you have a website, a portfolio to show off what you can do? Dan
  25. Thanks, guys appreciate your comments. Dan
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