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bentraje

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Everything posted by bentraje

  1. bentraje

    Superhero

    Just wondering, how long did it take you to do the modelling/sculpting/retopo?
  2. bentraje

    Superhero

    Looking good! The character actually reminds me of one of the rigs of ianimate.
  3. bentraje

    Superhero

    Looks slick! May we see the wire? BTW, that hand shape is such a pain to place your joints on. Good luck with that!
  4. Epic as always! :) Just wondering did you model it by eye or do you have any reference for the dimensions?
  5. This might also help https://www.youtube.com/watch?v=RJl7s1XwlEE So cool. I never thought metaballs could work!
  6. Sorry if this does not help at all, but I gave up with the Metaball with these kind of modelling project. For this project, I'd rather have a basic sculpt in Zbrush and texture it in Cinema4D as what I did below.
  7. Finally! https://www.cineversity.com/vidplaylist/nab_2017_rewind/
  8. This is soooooo amazing. Although I doubt I understand a thing about those technical papers. Hahaha
  9. Looks interesting. Is the Instalight a plug-in for Cinema4D?
  10. Same question. Does the plug-in allow tearing?
  11. bentraje

    oscilloscope

    I thought it was gonna blow! Thanks for sharing file.
  12. Dude, you are an inspiration. Hopefully, I can get to your level someday.
  13. No sheeez! Hahaha The AE and C4D legends :)
  14. I'm not sure I gave the right information. Basically, what I understand about bendy rig is to have two separate joint groups. One is IK Tag. One is IK-Spline Tag. What I'm trying is eliminate the the IK-Spline Tag. And just use the IK Tag with more joints. Wouldn't it have the same functionality? Be it noted that you can still have the same controls on both methods.
  15. @vandale HI Van. Just to chime in. I'm really curious why go all the set-up for bendy rig when you can make several joints in the first place. Wouldn't that make the whole rig already bendy?
  16. May I ask how are you planning to animate the cloth on this one? I'm really interested.
  17. Currently out of my PC at the moment. Will take a look at it soon. Thanks!
  18. On 2D animation: Have you tried rendering the animations in two's rather in one's? The thing is almost all 2D animation (Hand-drawn) are animated in twos. Nice work BTW!
  19. Saw this video some months ago and yes, this was really helpful and somehow daunting that this is how much of work I have to learn to get to my dream. Anyway, just to chime in, there this podcast about making an animated film. Incidentally, they are using Cinema4D! http://www.the-ottoman.com/podcast/
  20. Hi, I'm about to leave my day job in about a month, and planning to go freelance by then. Just wondering, if anyone got a dribbble invite? Would love to be invited to increase my exposure. Thank you for consideration.
  21. I'm very much interested in the "advance rigging" section. That would really be a total killer since almost all advanced rigging tutorials are for Maya/Blender. I mean have you ever encountered advanced facial rigging for Cinema4D? Most of the Maya rigging also implements scripting, as such it is quite hard to translate to C4D. Looking forward!
  22. Is there like an exclusivity in selling items within the forum? For instance, I can sell items here in the forum that I have already sold in other sits like turbo squid?
  23. Is this is like an automatic modelling voodoo?
  24. Thanks for the heads up! BTW, why are these videos "not publicly listed"?
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