Hi,
Just saw some capsule demonstration and it seems like a practical way to use nodes. Not the "scene nodes" which seems to be a gimmick.
Anyhow, my concern is the the sample capsule nodes are somewhat close sourced.
For example, when I add an "Extrude" capsule. After double clicking, I expect a breakdown of how it was made in the node editor but I don't.
As opposed to the Geometry Modifier Group, where it is an empty slate and you can check how it was made.
What is this? What's the point of having example capsules?