That is true, although I feel (at this point) that C4D works much more with it's very own VERY basic principles and these can be translated to almost any features. I am talking mainly about stuff like what tags do, that the order and parenting in the object manager matters, etc.
This is where I think Houdini is very convoluted because this node needs to be in this specific place, and this node NEEDS to be there for some arbitary reason that many people can't even explain in their tutorials, etc.
But clearly it's a very, VERY powerful tool and probably by far the most complex software I have ever worked with. Compared to others Houdini feels (at least for now) like it does not give you ANY restrictions or borders, you can pretty much do whatever the hell you want.
I think I will need to jump ship from Apparentice to Indie very soon though, Mantra is just sooo slow and tedious to work with especially because I have Redshift license that also works with Houdini... but of course not with the Apprentice version 😕
Anyways, I'm rendering out a small animation right now, once it's done I'll post it here 😉