Consoles go 30FPS or below constantly. In fact, the NORM is 30FPS for console titles as soon as you have something that looks good or isn't an indie title. There is not many titles that target 60FPS and most of these are racing titles. RDR 2 for example runs like c**p. The game constatly struggles to keep 30FPS and in big cities you're lucky if you reach 25. I consider this practically unplayable because not only is the framerate low, the input lag is also extremely high.
That's you though. I have no issue with Netflix and others because I'm not attached to any movies or shows, but if you buy stuff that is bound to a certain platform you always risk losing EVERYTHING if that platform goes down. Blu-Rays will always be playable. Physical game discs will always be playable (if the game isn't bound to some arbitary online service). Even if every last console of a certain generation is gone there's always going to be emulators. Game preservation is a huge thing and it's important to remember how easy just playing a MP4 file is and always will be, but how hard it is to replicate a certain hardware environment.
If THAT is the future gaming is dead to me. I will not feed up with tons of input lag, no control over my system or my games, no moddability whatsoever, no tinkering with my own system, no preservation if I want to play a certain game ten years later and not to mention, ANOTHER subscription service that wants my money.
The sheer fact that Stadia asks for full price for titles that are years old and then doesn't even run them at the promised 4k 60FPS let alone max graphics settings is a really, really bad joke in my opinion.
That is why I hope it crashes and burns. It's bad for the consumer and perfect for the corporate machine.