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DasFrodo

Community Staff
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Everything posted by DasFrodo

  1. Did the art kill him or IS that the art 🤔 ?
  2. Your profile says you're a generalist, but all I see on the portfolio is hair! 😋 Anyways, welcome!
  3. Some more Substance / Material work! Made in Substance Designer and rendered in Unreal Engine 4.
  4. Love it! You have such a soothing voice too, great to listen to. Also big plus for using Windows 😜
  5. Man, I love the lighting in your scenes.
  6. Oh god I didn't realize you posted in the Redshift subforum, sorry.
  7. Not sure where you're look but there's definitely the option just as for any other shadow type.
  8. DasFrodo

    Jet Fluids

    This is some really cool stuff, no idea how I missed that until now. Unfortunately I have XParticles already, so I don't really need it 😞
  9. I feel like the paintjob in the last shot is a tad bit TOO reflective. Doesn't look right to me. Rest is dope as always!
  10. DasFrodo

    Worn edges plugin

    You can still achieve a similiar effect with inverted AO channels. You can use those as masks for grunge / wear.
  11. That big boy needs some atmosphere!
  12. Got something new! Made this for my girlfriend for Christmas, printed on Plexiglass (60x40cm). Rendering took ages because 60x40cm @ 300DPI is kind of a ridicilous amount of pixels 😁 Rendered with Physical Render and inspired by Rik Oostenbroeks awesome Artwork.
  13. Eh, I didn't wanna sleep anyways...
  14. Personally I think the transformers soundeffects are a bit too much for what is happening on the screen, but the animations are cool!
  15. I'm pretty sure that's exactly what is going to happen in the next couple of releases. There's been more movement around C4D in the last 12 months than in the last 5-10 years it feels like. But yes, we'll have to see. Fact is, MAXON is losing the race hard right now and usability and stability can't carry the software forever if many, many great features are missing. I did not mean to imply that you can't judge that it's going slow, or anything else. My entire point was to illustrate that judging internal ongoings, especially with software development, is pretty much pointless especially because you and me both have no idea how complex and well built C4D is in the first place.
  16. But we also get well thought out, flexible and stable tools for the most part. For other softwares all I hear is complaints about tools that don't feel right, stability issues, performance issues, etc. Yeah C4D has issues as well, lack of important features that other packages have, bad viewport performance, bad viewport quality, the list goes on. But honestly I'd rather have a software that crashes once a month or less than a software that crashes once a day. Stability is really important for me, and so is ease of use which is why I have stuck with C4D for so long. As for Bodypaint: I've never used it and at the time it was not relevant for me at all, so I can't comment on that. There's tons of stupid decisions like that throughout the industry though. Just look at Autodesks Mudbox.
  17. Same man. I was really excited when they bought Redshift and I pretty much expected it to be Standard C4D render by R21 but oh well.
  18. I never said he doesn't. All I'm saying is that stuff like "this should be done by now. why is it taking so long maybe they shouldn't buy more stuff when they haven't even finished integrating redshift." just isn't how software development works.
  19. No offense but you need to stop assuming stuff you don't know anything about. That is NOT how software development works at all. You can't just throw people at a software and the development speed scales linearly. People need to be integrated into the workflow, need to learn the codebase and so much more, so you get the quality and stability of features you expect from MAXON toolsets, otherwise you will get Maya / 3DS Max level of stability. The Red Giant team is probably not touching areas that are related to the Redshift integration at all. It's just the same as every single video game community. People scream "Oh my god why do they integrate more cosmetics instead of fixing their horrible netcode". That's not how it works. I'm not praising MAXON here, they sure did a couple of very questionable things in the last couple of months but expecting a complete and tightly woven Redshift integration in half a year is ridiculous.
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