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DasFrodo

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Everything posted by DasFrodo

  1. Blows my mind how people come up with this stuff. My math is so horrible that I would never even attempt doing anything like that. Ever time I tried so far it ended in a nonfunctional desaster 😄 Great solution though! Way simpler than I thought.
  2. Your XPresso stuff never seizes to amaze me...
  3. Big corporations ALWAYS think short term. They strive to improve their next quarter for the shareholders and nothing else. I'd wager that people are better off in smaller companies right now than in these faceless giants. People with this much talent will always find work. Maybe not now, but as soon as this pandemic is over they won't have any issues.
  4. I can see them being armed to the teeth... with munchies.
  5. Many intros of games I have played in my youth are the worst offenders in this. They look mostly good / very good for the time. But they're just... creepy. Two examples: Maybe it's just me because I saw these as a kid, but I'm not sure.
  6. Something Something about these 80s / 90s 3D-animations is just haunting to me. They way everything looks and moves and sounds just... gives me the creeps. That said: Them raytraced reflections at 03:06 though!
  7. If only anything Carpenter Brut made came close to this song 😞 I love it everytime it comes up, but the rest just pales in comparison.
  8. This thread is living proof of the corona virus driving people insane.
  9. Hey everybody! Recently I found this little but very helpful tool called PureRef. You can pay for it if you want, but it's generally free. It allows you display multiple reference pictures in a small standalone window as well as move, rotate and scale them freely. You can even set up a transparency and have them always on top of C4D for example. You can also just drag and drop images out of your webbrowser into the software! No more fiddly saving first!
  10. I have Cycles 4D so take this with a grain of salt, there might be differences. Cycles is definitely faster than physical, especially when you compare the image quality. It is slower than other GPU renders by far, but the result is really nice. And considering it's 100% free (in Blender) it's an amazing render engine.
  11. I can understand that, but the uptick is really insane. I bet you could hire specialisits that fix your occasional issues and still pay way, way less. I wouldn't expect any miracles to be honest. AMD is just way behind when it comes to pure GPU power and some code won't fix that. C4D is also very, very stable on windows and has been for years. Adobe software also practically never crashes. I am no expert on software engineering of course but I expect the renderspeed to be a massive disappointment for many, many people that already bought Mac Pros.
  12. Even with the Metal support coming soon, don't you think you're better off with a Windows based machine for GPU rendering? Honestly, the amount of rendering performance you get out of this 14.000$ machine does not stand in any relation to what you'd get if you just built a custom workstation. You can get around 10-11 (!!!) 2080ti's plus the rest of the hardware you need for the same price and they have far, FAR more power than what the Mac Pro could ever dream to deliver. OSX just isn't a good platform for 3D work at all anymore, especially since GPU based renders have become big.
  13. Huh, that is a good point. Years back I remember taking very long to understand how it exactly works, how to stack stuff etc. You're right, it IS highly confusing but I just forgot about it because I learned it.
  14. While there's many, many smaller things I'd like to see, these are the ones that come to mind for me: Faster rendering. ProRender was obviously a complete waste of time. Nobody uses it. If I want GPU rendering right now I either use Redshift or Octane. I think C4D needs an up-to-date CPU and/or GPU renderer like Arnold. The standard and physical render is just WAY too slow nowadays if you want to do anything even close to realistic. Seriously, just add a default PBR Material to a sphere, add an HDRI and look at it crawl. UV-Tools. This is so, so overdue. In a package that is as expensive as C4D I should not have to rely on external programs if I want to keep my sanity while doing UV's on complex objects. Yes, the tools we have work (for the most part) but they're not fun to use at all and make UVing an even more tedious task. X-Presso UI overhaul. X-Presso is nice and works for everything I want to do with it (although I'm sure it could use some love for the powerusers with new nodes etc) but the UI is fiddly as hell, connecting things can be a pain. Look at Substance Designer if you want to see an amazing nodebased workflow. Or just use the the new material node system. Subscription model adjustments. At the very least we need true monthly payment, not the monthly-but-not-really price we have right now. Honestly, I was so excited when they announced the subscription but the moment I saw the pricing... just no. Especially, as others have said, in the upcoming months and years that I can imagine will be a pain for freelancers especially. Preferably we'd get a true monthly payment and several price tiers for different revenue levels, just like the substance suite has. In this business it makes no sense to me that a freelancer has to pay as much as a big studio. Further enhancements to the field forces. What we have right now is already a major, major step towards actual particles that C4D was severely lacking in the last years, unless you wanted to make a deep dive into TP which is... well confusing compared to other particle solutions. Honestly I am pretty sure some trapcode particular code will find it's way into C4D so I'm not too concerned there. I just don't think it will be R22. I think with the whole Covid-19 story MAXON really, really need to get their sh** together. I'm sure the financials for the upcoming years will push MANY artists to Blender and if the packages don't deliver a good reason to stay it might not look too good.
  15. That's some nice design on your Instagram, like it a lot! Welcome!
  16. From the album: Materials

    Made in Substance Designer and rendered in Unreal Engine 4
  17. From the album: Materials

    Made in Substance Designer and rendered in Unreal Engine 4
  18. Finished it! Mainly did some more detail passes and minor adjustments. Thoughts?
  19. I man, I feel you, my condolences. Same thing happened to me about a year ago after one of my dogs had a kidney failure. Nothing I want to ever experience again. The only comfort I felt was that she died while her entire family was holding her. My mom and my dad, me, and my other dog. That said, I would have never thought I'd see some Tarkov content here. Are you planning on detailing this some more or is this done? This looks like it's for a stream, or is it just for fun?
  20. I'd say overall thats looking pretty good already, espacially for such a short time. What is missing for me is the "bam" factor renderings with such style can have. Right now you have a pretty even look to it, a lot of gray. Don't be scared to go to more extremes with your lights, especially if you colored your light already. Make them brighter so the specular reflections pop more and don't forget that you can always get the last 10% out of your renderings in Photoshop with some color correction.
  21. Half-Life Alyx is five days away. Thought I'd try to get inspired by a material from Half-Life 2. I always loved the unique look of the citadel environment, so I went with it. This is how it looks: It's not done yet, but I'm pretty happy with it already. Thoughts?
  22. I mean that's not bad, but it would be even better if it wasn't the same couple of cords for seven minutes straight 😂 What always get's me pumped is this: Sit in your car and let this run. It's amazing. God I can't wait for Doom Eternal. Funfact: the guide hid some stuff in his soundtrack @Vizn Most of that stuff is way too dark / hard for me as well 😞 not a fan of Black Metal at all unfortunately.
  23. Peripherys guitar sound is simply amazing, as is their music even if it doesn't fit my taste 100%. I've hear the track I linked about 100 times already, it's SO good. Can't really say I enjoy Liturgy, that stuff is simply... too experimental for me 😅 And yeah I mean, in the end it's all about my mood and what I'm doing. Theres days where I simply can't stand more than 20mins of shredding metal guitars and there's days where I just need the power of it. There's no doubt epic compositions from artists like John Williams ALWAYS work though.
  24. Great idea! Actually depends on what I'm doing exactly. If it's something I really have to concentrate on it's either nothing at all or stuff like this: I've found a great playlist on Spotify for this kind of stuff: https://open.spotify.com/playlist/2POsysj8dTuOCAMPYVsgeO?si=YyNKIAHhRmuB-nJ9Fh0n0g Otherwise, if I don't have to concentrate too much or if I'm just working on tedious stuff it's normally just Metalcore and related genres. My two favorites right now:
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