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dasfrodo

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Everything posted by dasfrodo

  1. The art is just increadible for the most part. That's what made Season 1 so good (for me). Especially the third Episode, called "the Witness". That thing just oozes style left and right and is one of the coolest things I've ever seen. And the twist is also great. Not all of the episodes are "hardcore". Some are, and those really are. I urge you to watch the rest, there is so much good stuff in there it's a crime to miss out.
  2. Then use watermarks. Or something. There IS ways to make this happen.
  3. This show is the best thing that has been produced for 3D Artists in like, ever.
  4. Oh HELL yeah, finally!
  5. Hell, I'd be happy with JUST C4D for 250€ a year, maybe with Redshift on top.
  6. Inspiring stuff man! Thanks again for posting this. Now I feel like doing something like this myself 😄
  7. 😉 Rbdfracture Anim.1-175-1.mp4
  8. People say it's still rendering to this day... 😆
  9. Playing with Fractures and Guided RBD Simulations
  10. That's some GOOD stuff! I Love the first shot, especially together with the sound. Two things: The "entry" particle effect could use either way, way more particles or more motion blur. Maybe the particles are just too slow? The "out of the window" view is unfortunately a little low poly 😕
  11. Huh, it has only crashed once on me so far and I've already spent ALOT of hours in it. Maybe it's the modeling stuff that tends to crash?
  12. Not to mention that if I use and love a software, I want more of it. And I only get more if I pay. Because of nobody pays the company will just die.
  13. Yeah I can imagine that they absolutely will not play around if you get caught. Not to mention, if you need technical support for some reason it'll probably rather easy for them to find out...
  14. Probably nothing, honestly. But if they have some kind of control I'd look at stuff that gets put out there, look at the studio size and be like "hmm, this looks like it's been done with Houdini and that Studio has 20 employees". Or they just don't care and they make enough money because people that actually love their tools pay for them, if they can.
  15. Not long. Only around 3minutes 🙂
  16. Huh interesting. Let's see if this works... Vellumlines.Redshift Rop1.0000-0168-1.m4v
  17. Doesn't need to restricted in functionality. Most softwares I know restrict Indie licenses by just limiting the revenue you can earn before you need to buy the bigger license.
  18. Redshift wooooo VellumLines.Redshift_ROP1.0000-0168.mp4
  19. Try this node instead of directly plugging the file path.
  20. Yes, higher "level" Houdini licenses can read that no problem. The only difference is that if we open that file our Houdini goes into Apprentice Mode as well; meaning we can't export stuff, get a watermark on our renderings etc.
  21. Let's call it HIP file, since we're like, you know, super HIP.
  22. Usually when stuff like this happens you need some kind of node betwene the texture and the material. At least I've seen that happen in other render engines. I assume you're using Mantra?
  23. No pretty sure those are made of some kind of foam, but I could be wrong 🤔
  24. Glad I'm not the only one 😄 Reminds me of this:
  25. Hey man, welcome! I'm sure there will be plenty of questions and thank you for offering your help! Once @Igor comes back I'm sure he'd be glad to invite you to our little Houdini Discord we made, if you're interested.
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