So most of the time my Mograph usage is pretty basic...cloners, the occasional random effector, etc.
I'd like to learn more about what's possible, and wondered if anyone could recommend any good tutorials.
I am specifically wanting to learn about the best ways to distribute lots of small objects over the surface of another object, but then using either textures or vertex maps to control things like placement, scaling, of the objects, color variations, etc.
Thanks!