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BoganTW

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Everything posted by BoganTW

  1. I didn't mind the ads at all. The ones I saw were all C4D related, unless there were minor ones on the side for sunglasses or fun trips to Thailand. I don't recall them. As a still-learning user the regular newbie questions gave me an insight into what others were struggling with, and the answers gave me an insight into various solutions. That's still here, but maybe less than before. Shrug, I get the feeling the site would be better off if the paywall were gone, and also that this probably won't happen.
  2. Same here. 2021 iMac, 16Gb Ram, M1. A simple Pyro effect in the viewport is ridiculously slow - probably not even one frame per second - and unusable to test or play with. I'm inclined to leave Pyro till my next computer a year or more from now, unless there's a setting adjustment I can make which will enable me to play with it the same way others are currently doing. No big deal, the rest of C4D is working ok.
  3. The main thing that seems weird is this comment, as Redshift integration has been improving with each release, and the people responsible for that are the Maxon devs.
  4. Magazine racks are going the way of the dodo. I'm not sure how many new magazines are coming out, but I keep hearing of magazines closing. Meanwhile, thousands of people are uploading their own books to be printed on Amazon Createspace / Kindle - way more I'm guessing than the number of new monthly magazines coming out. Also if someone is working for a magazine publisher I'm assuming the publisher can afford InDesign and claim it back on tax. Whereas self publishers should find the Affinity app and price very attractive. Nice they added this feature anyway, I'll give the bundle a try soon.
  5. Nice stuff. The VFX and Chill guys just had a play with Pyro.
  6. I had also seen the Redshift material bug, when I tried follow Chris Schmidt's walkthrough, and he was able to create a new Redshift standard material, but me doing the same thing just made a normal standard material. Like most C4D bugs I usually think it's something I've done wrong, so I appreciate you pointing it out. A simple thing but happy it now works as it should for me. I'm getting the smoke ok. TBH though still poor I think the FPS on my simple sphere with some flame on it is now better than it was before I reinstalled C4D. I might fiddle with the settings over the coming days to see what changes improve FPS with this.
  7. This guy knows Redshift very well and shows off some bits and pieces about using it with Pyro.
  8. Yeah it wasn't too bad. I already have the last R25 Beginners tutorial from Core4D (or was it still the Cafe then?) but any deeper trainings will be on my list to get.
  9. Youtube is now full of useful C4D trainers of whom English is clearly their second language (or third since many of them are quite smart). I appreciate the effort but please feel free to use your own voice unless there are reasons you don't want to. As an example, the Tutorial Cells bloke below. He's done over 170 tutorials over the past half year and is making his way through nearly every menu item and function in C4D, great for beginners. Commenters are happy and no one seems irked that he doesn't sound like Don LaFontaine. Cool effort anyhow and I look forward to more training from you guys.
  10. Dave, your point seems logical enough to me. Adjusting how things look from viewport to final render seems to be a thing in the 3D world I've noticed.
  11. Chris's demo of the smoke changing colour is pretty great. will be cool to see what others come up with this week.
  12. I'm assuming they'll add gradual updates and improvements to what they have. All the examples I've seen look cool but if I was burning a house in a feature film rather than burning a cube in a Mograph setup I'd be checking how real looking (or not) the current setup can currently go.
  13. Chris and Rick also show off features here together, steaming live as I pos this.
  14. GSG's Shaun Asrtom with a quick demo. I might lower the voxel count like he did and see what changes.
  15. I'm on an M1 iMac 16GB Ram, Pyro is certainly working but my viewport speed when following Chris's initial simple example is way slower than his, Cinema is chugging along at just a couple of frames a second and the beach ball is spinning a bit. This is doing a live preview and TBH I didn't expect a lot more than this in the viewport, I'm sure rendering things will be fine.
  16. Really good long discussion of the Pyro tag and system in the updated help file. Looks like solid reading, will try and grab a spare minute to check it out tonight. Maxon have also done further symmetry updates for the modeling tools and there are a few nice Redshift enhancements with the interface and camera and material layout. Pretty decent update I think.
  17. Re After Effects, Left Angle's Autograph launches very soon and numerous Reddit folk posting in the After Effects "Why is AE so crashy?" threads are waiting for it. Does a lot of the same stuff, newly written code.
  18. Ooh ooh ooh! 3D AND MOTION SHOW Wednesday November 9th 08:30 "Maxon News, Announcements and Product Updates" with The Maxon Team
  19. Great work Eric, very moody and powerful.
  20. Good advice and looking forward to playing with the demo.
  21. I am intrigued, interested etc and will give that trial a go in a few weeks. Nice to hear things are pushing forward. Speaking briefly about Terragen, Terragen is interesting but the interface is awfully arid and there's a Youtube video from just a few years ago where some guy suggested that entire software package is a scam as the creators don't really want anyone to learn it as well as they can for features, but are happy to have common folk toss money their way to cover admin costs etc. There's also a dearth of tutorials for Terragen. After that particular video came out one decent Youtube channel started up for Terragen and is ticking over. Another convincing Youtube vid of more recent vintage said, you want to do environments, you should probably get both Vue and Terragen, as each does different things differently. But I like the idea of finally checking out Vue. I was looking fondly at ads for Vue several years ago, and never dived in, so maybe now will be the time. If there's an up to date and affordable course on Vue, or a recommended Youtube channel with tutorials, I'd be interested in having a look at that too. I see the Vue learning center has various tutorials from a year ago and I'm guessing things haven't changed that much? Thanks for letting us know what is happening Daniel. There are chunky Houdini and Blender threads here. If C4D and Vue manage to work well together I'd be keen to see further posters chipping in with discussions about Vue on this forum.
  22. Discussion about terrain creators for C4D had me download the Terragen demo. There's a recent, new tutorial channel on Youtube for Terragen as well, with commentators saying, yay, now I have an idea how to use the software. So I'll give it a go. I'm not against trying out Vue but I'd need to see a positive write-up about the current state of the software from someone outside their company to bother.
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